Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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I'm trying to add Glamor to the list of qualities... and I found a script in Kenisics that almost works
Code:
~if we're disabled, just get out now doneif (activated = 0) ~REMINDER: Add to Judge Intentions once that's been added ~find all our social skills and add our rating as a dicepool modifier foreach pick in hero from SkillAct where "SkillCat.Social" perform eachpick.field[DicePool].modify[+,field[trtFinal].value,""] nexteach Code:
foreach pick in hero from SkillAct where "SkillCat.Social" AND SkillAct.Id <> "skaIntim" |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Mar 2007
Posts: 1,245
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Try this maybe?
foreach pick in hero from SkillAct where "SkillCat.Social & !SkillAct.skaIntim" |
#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Thanks! to me it looked like SQL so I kept trying to treat it as such
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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How do I find out what the names of all the attributes are?
For instance, I was working on creating a Night One as well... and I can figure out how to bootstrap an Allergy onto the race, but I don't see how that I can specify that it's a mild,common allergy to sunlight. I thought it might be a tag, or a field on the bootstrapped quality, but I don't know the property name for the severity, commonality, or what the race is allergic to. Sorry if I missed something, is there a document that spells out the data structure for the SR4 system? Or a way to figure it out from the editor? |
#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Ah learned yet another trick... I opened up a character I had made allergic to sunlight in notepad, and found the properties... One more race down. hehe
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#5 |
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