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RavenX
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Volunteer Data File Contributor
 
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633

Old October 16th, 2011, 10:59 PM
Druid Animal Companion is not leveling up as the druid does... it should gain levels as a familiar, but when i put in a level 5 druid today it said the companion was still a one HD creature. I was using the Snake, Viper from the serpent Nature Bond when I noticed this.
RavenX is offline   #581
Kaleb
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Join Date: Aug 2010
Posts: 576

Old October 18th, 2011, 12:08 AM
Amuture Gunslinger is not functioning correctly when you take a class that has the Grit Feature and you all ready have Amuture gunslinger you are supposed to gain 2 extrra grit and this is not happening.
Kaleb is offline   #582
veers69
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Join Date: Oct 2011
Posts: 1

Old October 18th, 2011, 08:47 AM
There looks to be a defect with the calculation of Arcana points for the Magus Class (w/ Bladebound archetype). The character I have loaded is level 6 with a 16 Intelligence, but currently is only allocated 4 Aracane Points. They should have 5 ((1/3 * Lvl) + ((16-10)/2))
veers69 is offline   #583
TemporalVengeance
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Join Date: Jul 2010
Location: Jackson, MI
Posts: 193

Old October 18th, 2011, 08:39 PM
Unless I'm doing something incorrect, when the Wounds/Vigor system is active and you're creating a Monk, Hero Labs seems to ignore adding the Wisdom bonus to Defense (probably because background scripts add it to AC and you don't get that).
TemporalVengeance is offline   #584
ChrisRevocateur
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Join Date: Aug 2011
Posts: 223

Old October 20th, 2011, 09:24 AM
The musket is adding STR bonus to damage.
ChrisRevocateur is offline   #585
ChrisRevocateur
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Join Date: Aug 2011
Posts: 223

Old October 20th, 2011, 09:35 AM
Wait, only the +5 Greater Reliable Lucky musket is getting STR bonus to dmg.

Scratch that. It's the Double-Barreled Musket that is getting the STR bonus to dmg, magical or not.

Last edited by ChrisRevocateur; October 20th, 2011 at 09:39 AM.
ChrisRevocateur is offline   #586
Doskious
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Join Date: Jul 2011
Posts: 29

Old October 21st, 2011, 06:17 AM
Quote:
Originally Posted by dartnet View Post
Quick heads up if a skill is a class skill and Specialized Skill the +1 Competence bonus is not being added.
If other competence bonuses are being added to Class skills, they won't stack (as this is a bonus which properly does not stack).

Last edited by Doskious; October 21st, 2011 at 06:23 AM.
Doskious is offline   #587
TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321

Old October 21st, 2011, 12:06 PM
Quote:
Originally Posted by Kaleb View Post
Amuture Gunslinger is not functioning correctly when you take a class that has the Grit Feature and you all ready have Amuture gunslinger you are supposed to gain 2 extrra grit and this is not happening.
Actually, everything is working as intended. You don't gain 2 extra Grit, you can trade out the Amateur Gunslinger feat for the Extra Grit feat.
TCArknight is offline   #588
HowwwwL
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Join Date: Feb 2006
Posts: 11

Old October 22nd, 2011, 10:34 AM
Expanded Arcana does not work as described. It does not increase spells allowable for Summoner.
HowwwwL is offline   #589
Jobe00
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Join Date: Nov 2008
Location: Jonesboro, Arkansas
Posts: 150

Old October 22nd, 2011, 11:03 AM
On a Wizard/Fighter/Eldritch Knight character, on the Spells tab, I have all my prepared spells in green, and then I have every other 0-level spell I've added to his spellbook from two custom data files.

How do I get rid of the 0-level spells that aren't actually prepared?

If I knew how to get a screen cap, I'd do so.

Last edited by Jobe00; October 22nd, 2011 at 11:06 AM.
Jobe00 is offline   #590
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