Junior Member
Join Date: Jan 2014
Posts: 1
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I tried to upload the Werewolf theme and I got the following message
"The data files could not be loaded sue to the following errors: Thing ‘fwrWolf1’ - Bootstrap thing ‘dFHeShapec’ does not exist" I got that file here http://hl4e.cryptoknight.org/index.p...=view;down=111 I'm Stumped. |
#101 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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did you first install Daphne's themes patch from here?
http://hl4e.cryptoknight.org/index.p...a=view;down=34 Working on Twilight 2000 4e HL System |
#102 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Quote:
As all I do is play LFR I had no reason to do the Darksun themes... I was hoping somebody who had an interest in Darksun would take up the burden. alas... Working on Twilight 2000 4e HL System |
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#103 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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I also went to add the Darksun Themes... only to find out that the latest update to HL to support tabbed whatever in the editor effectively made the theme tabs disappear. The themes are there... but I can't edit them anymore. I've reached out to Daphne to try to get it fixed.
*Angry glare at Lonewolf* Working on Twilight 2000 4e HL System |
#104 |
Member
Join Date: Oct 2011
Posts: 66
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The theme edits tabs still show up in the Mac version. I'll try to get it running in Wine or the like and see if it's change in the windows version that broke the tabs.
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#105 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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The theme edits tabs have returned, but I don't know how or why. I had checked on two separate computers when I noticed that they were missing.
I opened up several of the themes files and they weren't there... and now I have extra tabs across the top of the form without an update. Maybe I'm just going blind? Working on Twilight 2000 4e HL System |
#106 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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FWIW, I've added all the remaining Darksun Themes as well as the 5 or so non-DS themes that were missing. To make the Renegade Red Wizard class work, I created a new Mage class that takes away two class features. The replacements only work by picking the Renegade Red Wizard Theme, which while not perfect, works.
Working on Twilight 2000 4e HL System |
#107 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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Well Herolab 5.0 completely broke the themes add-on it seems. Even re-applying it from Daphne's package leaves it broken.
If you want to play 4e with all the work that we volunteers have done. DO NOT UPGRADE your 4e D&D files... Working on Twilight 2000 4e HL System |
#108 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,207
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I'm not very familiar with the 4e files, but if you're creating themes, you may have made changes to the styles_ui.aug and system_resources.aug files.
I've looked at the diffs for those files in recent changes. In styles_ui.aug: This: Code:
<!-- style used on delete actions - bitmap-only with no text --> <style id="actDelete"> <style_action textcolorid="clraction" font="fntactsml" up="actdelup" down="actdeldn" off="actdelof"> </style_action> <resource id="actdelup" isbuiltin="yes"> <bitmap bitmap="delete_small_up.bmp" istransparent="yes"> </bitmap> </resource> <resource id="actdeldn" isbuiltin="yes"> <bitmap bitmap="delete_small_down.bmp" istransparent="yes"> </bitmap> </resource> <resource id="actdelof" isbuiltin="yes"> <bitmap bitmap="delete_small_off.bmp" istransparent="yes"> </bitmap> </resource> </style> Code:
<!-- style used on delete actions - bitmap-only with no text --> <style id="actDelete"> <style_action textcolorid="clraction" font="fntactsml" up="deletesmup" down="deletesmdn" off="deletesmof"> </style_action> </style> Code:
<!-- small delete buttons --> <resource id="deletesmup" issystem="yes" isbuiltin="yes"> <bitmap bitmap="delete_small_up.bmp" istransparent="yes"> </bitmap> </resource> <resource id="deletesmdn" issystem="yes" isbuiltin="yes"> <bitmap bitmap="delete_small_down.bmp" istransparent="yes"> </bitmap> </resource> <resource id="deletesmof" issystem="yes" isbuiltin="yes"> <bitmap bitmap="delete_small_off.bmp" istransparent="yes"> </bitmap> </resource> Code:
<!-- ********** ENCOUNTER BUILDER ********** --> <resource id="missourdn" issystem="yes" isbuiltin="yes"> <bitmap bitmap="missing_source_down.bmp" istransparent="yes"> </bitmap> </resource> <resource id="missourup" issystem="yes" isbuiltin="yes"> <bitmap bitmap="missing_source_up.bmp" istransparent="yes"> </bitmap> </resource> <resource id="misimpdn" issystem="yes" isbuiltin="yes"> <bitmap bitmap="missing_source_important_down.bmp" istransparent="yes"> </bitmap> </resource> <resource id="misimpup" issystem="yes" isbuiltin="yes"> <bitmap bitmap="missing_source_important_up.bmp" istransparent="yes"> </bitmap> </resource> <resource id="plus_of" issystem="yes" isbuiltin="yes"> <bitmap bitmap="plus_of.bmp" istransparent="yes"> </bitmap> </resource> <resource id="plus_dn" issystem="yes" isbuiltin="yes"> <bitmap bitmap="plus_dn.bmp" istransparent="yes"> </bitmap> </resource> <resource id="plus_up" issystem="yes" isbuiltin="yes"> <bitmap bitmap="plus_up.bmp" istransparent="yes"> </bitmap> </resource> |
#109 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,207
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I've got to head to a game in about half an hour. I'll take a closer look tomorrow and see if there are any other important changes I need to flag for you.
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#110 |
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