Senior Member
Lone Wolf Staff
Join Date: Apr 2013
Posts: 691
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New Features
Changes and Improvements
Bug fixes
Game Mechanic changes and fixes
Last edited by Joe; July 2nd, 2018 at 08:58 AM. |
#1 |
Senior Member
Join Date: Oct 2015
Posts: 144
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How come the build number doesn't match the HLO build number. I cleared my browser cache.
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#2 |
Senior Member
Lone Wolf Staff
Join Date: Apr 2013
Posts: 691
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@evdjj3j someone has +20 perception!
The build number formerly on the title of this post was from a build earlier in the day that had an issue. We did a new build (0E7E8C0) which is what is live right now. I've updated the post title to reflect this. Thanks for catching it! |
#3 |
Senior Member
Join Date: Oct 2015
Posts: 144
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Cool, I sent a couple of bug reports too. I wasn't sure if this was bug report worthy.
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#4 |
Senior Member
Join Date: Jun 2016
Posts: 204
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#5 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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That would require their UI framework being able to detect touch events as being distinct from mouse events.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#6 |
Senior Member
Join Date: Jun 2016
Posts: 204
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#7 |
Guest
Posts: n/a
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Quote:
However, I have no touchscreen device on which to test this, so I cannot confirm completely. If you are having difficulty with that, let me know and once I get some free time in the evenings I might be able to circle back to investigate. Thanks! |
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#8 |
Senior Member
Join Date: Jun 2016
Posts: 204
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Quote:
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#9 |
Senior Member
Join Date: Aug 2005
Location: Chicagoland
Posts: 397
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Quote:
@Joe, give me a test account and I'll test it for ya -Jamz RPTools.net | MapTool Discord Invite Download Latest MapTool Release | Download Latest TokenTool Release |
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#10 |
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