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ValaraukarU
Senior Member
 
Join Date: Aug 2010
Location: Dayton, Ohio
Posts: 165

Old August 30th, 2011, 12:28 PM
It is an item that has 12 total uses. Once the 12 uses are gone it is no longer magic. For Wands I always just edit the wand to lower the total number of charges between sessions to correct its value and its total number of available tracked resources. Since Wands allow custom I can also add new wands to the character with less charges (i.e. looted wands that had been used).

So I was thinking this item would qualify for the same kind of treatment. I think your suggestion would work fine though I just need to remember not to reset the uses between adventures.

This is probably be how the item should be configured the core data set as well IMO.
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