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Hey there, I happily used v1.4 to construct some datafiles for
Stargrunt... accidentally erased them when I upgraded to v2.0, and now when I try and redo them, I keep getting the same problem, when Army Builder loads up, it just freezes (and I think rapidly eats up memory, but I can't be sure of that). I have compared the text file of my datadef to all the ones I have, and there is no apparent change. I checked to be sure that the ABdef tool was working by undef'ing a 40K file then redef'ing it to a new extension, it worked fine... Has anyone else had this problem? I haven't found any questions on the list about it. Can anyone knowledgeable tell me what is wrong... I will gladly email the text file to anyone who might be able to... this is driving me crazy. John Bornmann -------------------------- eGroups Sponsor -------------------------~-~> Create your business web site your way now at Bigstep.com. It's the fast, easy way to get online, to promote your business, and to sell your products and services. Try Bigstep.com now. http://click.egroups.com/1/9183/1/_/36190/_/974327304/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#1 |
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Never, has always worked like a charm for me. No lies.
Your problem seems like it requires more technical knowledge than I have for certain. RK --- angstboy@earthlink.net wrote: > Hey there, I happily used v1.4 to construct some > datafiles for > Stargrunt... accidentally erased them when I > upgraded to v2.0, and > now when I try and redo them, I keep getting the > same problem, when > Army Builder loads up, it just freezes (and I think > rapidly eats up > memory, but I can't be sure of that). > > I have compared the text file of my datadef to all > the ones I have, > and there is no apparent change. I checked to be > sure that the ABdef > tool was working by undef'ing a 40K file then > redef'ing it to a new > extension, it worked fine... > > Has anyone else had this problem? I haven't found > any questions on the > list about it. Can anyone knowledgeable tell me what > is wrong... I > will gladly email the text file to anyone who might > be able to... this > is driving me crazy. > > John Bornmann > > __________________________________________________ Do You Yahoo!? Yahoo! Calendar - Get organized for the holidays! http://calendar.yahoo.com/ -------------------------- eGroups Sponsor -------------------------~-~> Create your business web site your way now at Bigstep.com. It's the fast, easy way to get online, to promote your business, and to sell your products and services. Try Bigstep.com now. http://click.egroups.com/1/9183/1/_/36190/_/974327630/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#2 |
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One fine day in the middle of the night, angstboy@earthlink.net got up
to write: >Hey there, I happily used v1.4 to construct some datafiles for >Stargrunt... accidentally erased them when I upgraded to v2.0, and >now when I try and redo them, I keep getting the same problem, when >Army Builder loads up, it just freezes (and I think rapidly eats up >memory, but I can't be sure of that). Try reinstalling v2.0b of Army Builder, your current copy may be corrupted... Rob? -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time -------------------------- eGroups Sponsor -------------------------~-~> eLerts It's Easy. It's Fun. Best of All, it's Free! http://click.egroups.com/1/9699/1/_/36190/_/974327875/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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This is the first time I've ever heard of anything like this. Please send
the file directly to me at rob@wolflair.com. I'll take a look and see what might be the problem. Thanks, Rob At 10:28 PM 11/15/00 +0000, you wrote: >Hey there, I happily used v1.4 to construct some datafiles for >Stargrunt... accidentally erased them when I upgraded to v2.0, and >now when I try and redo them, I keep getting the same problem, when >Army Builder loads up, it just freezes (and I think rapidly eats up >memory, but I can't be sure of that). > >I have compared the text file of my datadef to all the ones I have, >and there is no apparent change. I checked to be sure that the ABdef >tool was working by undef'ing a 40K file then redef'ing it to a new >extension, it worked fine... > >Has anyone else had this problem? I haven't found any questions on the >list about it. Can anyone knowledgeable tell me what is wrong... I >will gladly email the text file to anyone who might be able to... this >is driving me crazy. > >John Bornmann --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com -------------------------- eGroups Sponsor -------------------------~-~> Create your business web site your way now at Bigstep.com. It's the fast, easy way to get online, to promote your business, and to sell your products and services. Try Bigstep.com now. http://click.egroups.com/1/9183/1/_/36190/_/974328041/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#4 |
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--- In armybuilder@egroups.com, angstboy@e... wrote:
> Hey there, I happily used v1.4 to construct some datafiles for > Stargrunt... accidentally erased them when I upgraded to v2.0, and > now when I try and redo them, I keep getting the same problem, when > Army Builder loads up, it just freezes (and I think rapidly eats up > memory, but I can't be sure of that). > > I have compared the text file of my datadef to all the ones I have, > and there is no apparent change. I checked to be sure that the > ABdef tool was working by undef'ing a 40K file then redef'ing it > to a new extension, it worked fine... > Is the datadef file the SAME one you used for the 1.4d files, or have you created a new one? If it's the SAME one, you'll have to get Rob to help you out (he's already replied). Otherwise... Rob, wasn't there a problem that if you had too many visible stats that were too wide to display AB went into an infinite loop? (It happened to me with the BattleTech files :-) Could it be that? Russell. -------------------------- eGroups Sponsor -------------------------~-~> eLerts It's Easy. It's Fun. Best of All, it's Free! http://click.egroups.com/1/9699/1/_/36190/_/974334213/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#5 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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At 12:23 AM 11/16/00 +0000, you wrote:
>Rob, wasn't there a problem that if you had too many visible stats >that were too wide to display AB went into an infinite loop? >(It happened to me with the BattleTech files :-) Could it be that? That's definitely possible. Since it has been fixed, I didn't think of it as a possibility with V2.0. However, if he hasn't updated to get the bug fix, he'd be running into it. Make sure that you have updated to V2.0c. It's a free download off the web-site. If it's this problem, an appropriate error message will be reported to you instead of the infinite loop. Thanks for remembering that one, Russell!! :-) Hope this helps, Rob --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com -------------------------- eGroups Sponsor -------------------------~-~> eLerts It's Easy. It's Fun. Best of All, it's Free! http://click.egroups.com/1/9699/1/_/36190/_/974338002/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
#6 |
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