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Senior Member
Join Date: Mar 2014
Location: Germany, so please bear with my English
Posts: 378
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How do you handle temporary places?
I'm asking because a scene of my current campaign happens in a war camp. Obviously that isn't a permanent place. It's only there for the timespan of the siege of a certain city. Now usually I structury my places hierarchically - like continent>nation>province>city>location and such. Now I'm kinda torn: do I put the warcamp under the city its besieging, under the scene in the storyline, under the attacking nation or even under the attacking nation's army topic? How do you handle such things? |
#1 |
Senior Member
Join Date: Apr 2014
Location: California
Posts: 295
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maybe after location add a temporary category so it would look like
>city>location>temporary or >city>location>temporary_location |
#2 |
Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
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Since even war camps leave traces after their abandonment, I would change it to a ruined place, a landmark or something the like at the end of the siege.
Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn |
#3 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Personally I'd make it different scenes attached to the location. Assuming you want the PC's to see the place before or after the camp is there then that would seem to make the most sense.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#4 |
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