Junior Member
Join Date: Oct 2008
Posts: 15
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Request: When you select Duplication as a power, can there be an option to make a copy of the core character as a duplicate? If I have a character with 4 duplicates, it is just a pain to input the same stats, skills and powers multiple times (for use in the Combat Tracker).
A further option would be to make the duplicates scaled copies of the main character. Thanks! CG7 |
#31 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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@CGeist:
Myself, I've always gotten around that by using the Duplicate Character option in the portfolio menu options. I know Colen was working on a way to be able to copy-and-paste before this 3E kerflouffle. Hopefully he still releases it. |
#32 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Something I noticed regarding the Affliction effect:
The Limited Degree flaw properly reduces the degrees to choose from from 3 to 2 (or 1 if two ranks of Limited Degree are taken). However, the Extra Condition modifier does not provide an additional dropdown to choose the extra condition for each degree. |
#33 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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#34 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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#35 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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I want to allow you to add more "partial" ranks than is strictly possible, so you could have a power like Strength-based Damage 3 (Improved Range [to 5 ranks]), but that will require some tweaking of the files. It's definitely something I want to add in a future update.
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#36 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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#37 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Quote:
I'll see if I can get this included; I can't generally let you have nested multiple effects right now, but I think linked effects inside multiple effects should be doable. |
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#38 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Quote:
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#39 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Thanks for the bug reports everyone else has submitted - I've noted them down, and I'll try to fix as many as possible in the next release.
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#40 |
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