Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,238
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Please report bugs to support@wolflair.com so that we can figure out what's different about your system, amz1, and why that's creating problems for you.
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#11 |
Member
Join Date: Jan 2018
Posts: 39
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All clean and smooth for me.
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#12 |
Senior Member
Join Date: May 2013
Posts: 240
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Just reporting that I too encountered the message "Only a single instance of Hero Lab can be used at a time prior to licensing" when upgrading. The symptoms (and resolution) went like so:
So the trick is that Hero Lab wants you to activate your license separately for both 32-bit and 64-bit copies. When you're upgrading, it automatically starts the 32-bit version first because you were updating from the 32-bit version, so you may as well do that one first, exit, then do the 64-bit one. Once you've reactivated the license for both processor architectures, everything works fine. I'm excited to see if I'll be able to compile custom scripts more than one time without restarting Hero Lab using the 64-bit version. That's been a pain in the butt for ages, and my understanding was that it was a memory issue. Hopefully with the 64-bit upgrade HL will be able to address a much larger memory space. |
#13 |
Senior Member
Join Date: Apr 2010
Posts: 153
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Quote:
Matt Droz Community material (Forgotten Realms & Non-SRD/Retro) |
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#14 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
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It seems opening multiple instances in 64bit is still buggy.... hopefully this is resolved since working in the editor is alot simpler with multiple instances of HL
D&D> Pre 1e White Box Edition, 1e, 2e, 3.5 Currently, Set in the World of Greyhawk (The first, longest running and Best Campaign Setting) Software>Extensive use of all forms of MS Products, Visual Studio 2012, DAZ 3d, AutoCAD, Adobe Products. Gaming Specific>Campaign Cartographer, D20 Pro Alpha & BattleGrounds Beta Tester, World Builder, Dungeon Crafter, LWD Hero Lab, Realm Works, Inkwell Ideas Citybuilder & Dungeon Builder, Auto-Realm, Dundjinni Contributing Writer for TSR, WOC, & Canonfire |
#15 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,238
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Please give us more information about what's going wrong with opening multiple instances, Dark Lord Galen. "Buggy" doesn't help us identify the problem and fix it. I use multiple instances daily in my own work, and it's been months since there was a problem with it (since that known issue Silveras mentioned early in this thread - but that only existed for about 2 weeks, and if that was still the issue, it'd fail completely when you tried to open the second one).
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#16 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,238
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And again, this is the announcement thread. Please do not use this one for bug reports. Please send us full bug reports so that we can reply to ask details about your system, if the issue turns out to be a configuration we hadn't tested.
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#17 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
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Quote:
Edit: and combined with this >http://forums.wolflair.com/showpost....6&postcount=77 to allow LWD to look into 64bit as it relates to all products and specifically HLC issues before following up with a "bug fix" as per Rob's reply. With best Regards DLG D&D> Pre 1e White Box Edition, 1e, 2e, 3.5 Currently, Set in the World of Greyhawk (The first, longest running and Best Campaign Setting) Software>Extensive use of all forms of MS Products, Visual Studio 2012, DAZ 3d, AutoCAD, Adobe Products. Gaming Specific>Campaign Cartographer, D20 Pro Alpha & BattleGrounds Beta Tester, World Builder, Dungeon Crafter, LWD Hero Lab, Realm Works, Inkwell Ideas Citybuilder & Dungeon Builder, Auto-Realm, Dundjinni Contributing Writer for TSR, WOC, & Canonfire Last edited by Dark Lord Galen; October 2nd, 2019 at 02:13 PM. Reason: Clarification |
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#18 |
Junior Member
Join Date: Aug 2020
Posts: 1
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The 64-bit MacOS version 8.9 will not open
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#19 |
Junior Member
Join Date: Nov 2016
Posts: 4
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Same here. Hero Lab Classic does not open after latest MacOS update (macOS 12.6 (21G115)). Please update Hero Lab Classic.
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#20 |
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