Junior Member
Join Date: Apr 2017
Posts: 11
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I'm trying to create an alternate human based on environment instead of the default human in the race category. Humans start with +1 to all abilities. How can I change this to allow someone to select a +1 to add to an ability score, instead of all scores getting an automatic increase? I'm still new to learning how to use the editor.
I thing I've got it narrowed down to having something to do with one of the Field IDs being rAttrAll But that is about as far as I've gotten. |
#1 |
Senior Member
Join Date: May 2016
Posts: 608
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That's how the current variant does it. If you did a New (Copy) on the variant racial trait tab and chose to copy Variant Humans the last line of code on the attached eval script does indeed remove the original +1 to all scores using that field.
Code:
~overwrite the human's default +1 to everything hero.child[rHuman].field[rAttrAll].value = 0 One of those, raHumAbAlt (Ability Score Increase) is the thing that prompts a player to choose the two ability scores that do get an increase. You should go to the Racial Specials and do a New Copy and find that ID to look at the code to do that or something similar. |
#2 |
Junior Member
Join Date: Apr 2017
Posts: 11
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This is exactly what I needed. Thanks for the guidance, I appreciate it.
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#3 |
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