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AndrewD2
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Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975

Old April 17th, 2015, 11:51 AM
I've been considering trying to come up with a skeleton for the Apocalypse Engine games that would hopefully be a starting point to do things like a full on Apocalypse World, Dungeon World, Monster of the Week, Terminus, Monsterhearts, etc. with little to change. Has anyone else had any thoughts like this?

I mean playbooks would basically be like classes and use agent tabs, although you could also just use one tab that has a selector like what's used for races and have it populate the information on that tab for that specific playbook.
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