Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Pathfinder Roleplaying Game

Notices

Reply
 
Thread Tools Display Modes
Senko
Senior Member
 
Join Date: Jan 2014
Posts: 242

Old January 26th, 2022, 09:25 PM
I'm trying to make an item that has 3 charges a day and 2 spells that can be used. Use spell A and it consumes a charge, use spell B and it consumes a second one.

I've got most of this working spells, charges per day etc but I can't seem to link them. That is if I look at the item on a character I see . . .

Under "tracked resources"
<0/3> Item (3/day)
Under "In Play" - "Tracked Resources"
0/3 item (3/day)

then further down under "In Play" - "Item Spells"
0/3 Beastspeak
0/3 Non-Detection

Which is where I hit my issue I can't figure out how to link the 0/3 of item spells to the 0/3 of tracked resources so when I increase the tracked resource value it affects item uses but no spells like so . . .


Under "tracked resources"
<1/3> Item (3/day)
Under "In Play" - "Tracked Resources"
1/3 item (3/day)

then further down under "In Play" - "Item Spells"
0/3 Beastspeak
0/3 Non-Detection

Whereas what I want is . . .


Under "tracked resources"
<1/3> Item (3/day)
Under "In Play" - "Tracked Resources"
1/3 item (3/day)

then further down under "In Play" - "Item Spells"
1/3 Beastspeak
1/3 Non-Detection

I know it can be done as the wands function like this but I can't see any special scripting in them I can adapt to do this. So can anyone explain to me how I can set it up so the spell count increases along with the tracked resources?
Senko is offline   #1 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,033

Old January 27th, 2022, 07:34 AM
The better analogy is staff spells, or even more like your example, the "Heavenly Aegis Ring", which has 2 spells and a shared pool of charges to cast them - the ChargeUse tag group.
Mathias is offline   #2 Reply With Quote
Senko
Senior Member
 
Join Date: Jan 2014
Posts: 242

Old January 27th, 2022, 11:50 AM
Those both have the same issue. They have two values e.g. for heavenly aegis ring its . . .

Under "In Play" - "Tracked Resources"
0/10 Heavenly Aegis Ring

then further down under "In Play" - "Item Spells"
0/1 Holy Smite
0/10 Magic Circle against evil

increasing the usage under tracked resources and abilities does not affect the item spells e.g. increasing usage to 10 gets you . . .

Under "In Play" - "Tracked Resources"
10/10 Heavenly Aegis Ring

then further down under "In Play" - "Item Spells"
0/1 Holy Smite
0/10 Magic Circle against evil

unless I'm misunderstanding something and the value next to spells is never meant to change?
Senko is offline   #3 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,033

Old January 27th, 2022, 02:14 PM
Could you use screenshots, please, rather than text? I'm having trouble understanding what you're trying to show.


You're also not specific about which item you are "increasing the usage" on - the way you're writing it, it looks as though you're marking off charges on the ring, rather than casting the spells directly.
Mathias is offline   #4 Reply With Quote
Senko
Senior Member
 
Join Date: Jan 2014
Posts: 242

Old January 27th, 2022, 04:29 PM
Sorry I'm not being clear, attached two screenshots showing what I'm talking about. The black circles are around the tracked resources that change together e.g. change the 6 in tracked resources to 4 and and its reflected in the inplay one on the right. The one that never changes from a zero is the one in the red circle for each spell sepcifically. Image 3 shows the two relevant in place values in close up and you can see the item charges used are showing 6 but the two spells still show 0/1 and 0/10 respectively. That 0 never seems to change regardless of what I do.
Attached Images
File Type: jpg Image 1.jpg (264.1 KB, 8 views)
File Type: jpg Image 2.jpg (270.7 KB, 8 views)
File Type: png Image 3.png (149.4 KB, 8 views)

Last edited by Senko; January 27th, 2022 at 04:32 PM.
Senko is offline   #5 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,033

Old January 28th, 2022, 07:54 AM
All of those screenshots show the in-play tab. Are you only changing the number of charges used on the ring itself? What happens when you change the number of charges used on one of the spells - that should change the ring's charges, too, and should alter the other spell as well.
Mathias is offline   #6 Reply With Quote
Senko
Senior Member
 
Join Date: Jan 2014
Posts: 242

Old January 28th, 2022, 09:14 PM
Ohhhh I've never even noticed that equiping these items creates a "spells tab" seperate from the tracked resources. Thank you so much for your help, I'll see if I can get my item to work with that one thanks.

EDIT
Got it working now I know how that works, thanks again for your patience and help.

Last edited by Senko; January 28th, 2022 at 09:24 PM.
Senko is offline   #7 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 11:25 AM.


Powered by vBulletin® - Copyright ©2000 - 2022, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.