Senior Member
Join Date: Apr 2014
Location: Perth, Australia
Posts: 161
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Hi Guys,
Is there a simple way (aka not having to copy, paste, delete, rinse and repeat) to move topics from the world almanac to the mechanics reference. In my early days of inputting data I put a whole heap of monsters, treasures etc in the world almanac but thinking that they probably should be in the mechanics reference, so I would like to move them to tidy up my realm a bit. Cheers |
#1 |
Senior Member
Join Date: Jun 2007
Posts: 273
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I think this is not possible.
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#2 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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There was a way... not sure if it still works... never did it myself.
It involved changing the categories of the article somehow and it flipped it from one section to the next. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#3 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#4 |
Senior Member
Join Date: Dec 2010
Posts: 468
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Search for posts by rob in mid-late 2016
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#5 |
Senior Member
Join Date: Jun 2007
Posts: 273
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Quote:
Thank you. Didn't know that. |
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#6 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Thanks, @kbs666!
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#7 |
Member
Join Date: Apr 2014
Posts: 88
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Rob, could you give us a "simple" explanation on why it is so difficult to move something from the World Almanac to Mechanics Reference? (As a programmer, I know I really hated it when I was asked to explain "Why cant I do that SIMPLE thing?")
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#8 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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The reason is an intentional design decision and not technical.
The distinction between story and mechanics is at a fundamental level in our view of things. Moving something around between different story-focused categories is easy. Moving something around between different mechanics-focused categories is easy. Moving between the two is intentionally "just not done", since making it easy would blur the distinction and encourage users to be cavalier in keeping the two separate. It's similar to the way that APIs are often designed with intentional barriers between certain aspects to avoid confusion, conflation, or abuse. Or the notion of Chinese Walls in business environments. Hope this helps! |
#9 |
Member
Join Date: Mar 2014
Posts: 60
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I'm having trouble with step 3. Change the user-created category from topic to article, or vice versa. I can't seem to be able to figure out how to change the new user-created category to a topic from an article.
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#10 |
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