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Junior Member
Join Date: Jan 2013
Posts: 14
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- Defensive Roll adds "temporarily" to Toughness (within the scripts that is) and is displayed "A/B" where A is the total and B the minimum Toughness (supposedly just Stamina value)
- The Dashboard displays Toughness as a single number, the Temporary value - Making the character Vulnerable or Defenseless does not affect any of these values. Problem: while active defenses do change on the Dashboard when Vulnerable, Toughness aided by Defensive Roll does not. My current idea: make it so Defensive Roll only adds its value when not Vulnerable nor Defenseless. I tried adding this to a Defensive Roll overriding copy: Code:
~ Ignore Defensive Roll if Vulnerable or Defenseless doneif (hero.child[conVuln].field[conEnabled] = 1) Am I going the right way but missing something? Is there a way to "fix" the Dashboard instead? |
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