Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Pathfinder Roleplaying Game

Notices

Reply
 
Thread Tools Display Modes
QAdlwest72
Junior Member
 
Join Date: Mar 2010
Location: Texas
Posts: 7
Send a message via AIM to QAdlwest72 Send a message via Yahoo to QAdlwest72 Send a message via Skype™ to QAdlwest72

Old March 27th, 2010, 12:16 PM
Fighter all class skills not adding correctly with Physical stats some are adding half please check your math.

Splitting equipment style text number shows white in white background not working correctly

Could not create Elven chain with magical bonus (can create chainmail +2 but not magical elven chain).
QAdlwest72 is offline   #1 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,207

Old March 29th, 2010, 08:14 AM
Quote:
Originally Posted by QAdlwest72 View Post
Fighter all class skills not adding correctly with Physical stats some are adding half please check your math.
Would you please explain your observation, I'm afraid I don't understand what problem you're trying to report.

Quote:
Originally Posted by QAdlwest72 View Post
Splitting equipment style text number shows white in white background not working correctly
Known issue - sorry I haven't had the chance to fix this one yet.

Quote:
Originally Posted by QAdlwest72 View Post
Could not create Elven chain with magical bonus (can create chainmail +2 but not magical elven chain).
In the custom armor dialog, select the Mithral material and a +2 bonus - that will get you +2 Mithral chain mail - pay an extra 1000 gp for it, and the only difference between that and +2 Elven Chain is that this will require medium armor proficiency - that can be fixed with the Armor Proficiency (Medium) adjustment from the Adjust tab.

I'll add a specific Elven Mithral material that costs 1000 more than regular mithral, and changes the proficiency required.
Mathias is offline   #2 Reply With Quote
QAdlwest72
Junior Member
 
Join Date: Mar 2010
Location: Texas
Posts: 7
Send a message via AIM to QAdlwest72 Send a message via Yahoo to QAdlwest72 Send a message via Skype™ to QAdlwest72

Old April 5th, 2010, 11:11 AM
First thank you for your replies and hints that helped.

I created an elven fighter level 10 and in the skills section it is not adding his Full Str Mod or Dex Mod to skills such as Acrobatics and Climb

On further inspection I realized that none of the physical stats seem to be adding correctly into the skills almost like I where 2 points short. I had not added armor or weight at this point so that was not affecting the outcome.

I hope this clarifies the issue if not please let me know and I will send screen shots.
QAdlwest72 is offline   #3 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,207

Old April 5th, 2010, 11:56 AM
Could you be more specific? Skill X is Y points below what it ought to be, for example, and why it should be at that level?
Mathias is offline   #4 Reply With Quote
Virtue
Senior Member
 
Join Date: Jul 2006
Posts: 380

Old April 5th, 2010, 03:25 PM
Check your armor penalty
Virtue is offline   #5 Reply With Quote
QAdlwest72
Junior Member
 
Join Date: Mar 2010
Location: Texas
Posts: 7
Send a message via AIM to QAdlwest72 Send a message via Yahoo to QAdlwest72 Send a message via Skype™ to QAdlwest72

Old April 6th, 2010, 06:33 PM
So attached is the character with his STR of 19 and Dex of 18 his skills should be higher ... he is equipped with +2 Mithril Chain which should have no Armor Check Penalties. However we seem to not be adding up correctly.

Not sure if either his physical stats or the magic armor with no penalty is subtracting from his total skill modifier.
Attached Files
File Type: zip Inarris Raven'll.zip (13.3 KB, 5 views)
QAdlwest72 is offline   #6 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,207

Old April 7th, 2010, 08:35 AM
I think you're referring to a problem with the Fighter's armor training ability that was previously reported in the bug report thread, and will be fixed in the next update. The armors are applying their unmodified armor check penalty to the skills but displaying their modified armor check penalty.
Mathias is offline   #7 Reply With Quote
QAdlwest72
Junior Member
 
Join Date: Mar 2010
Location: Texas
Posts: 7
Send a message via AIM to QAdlwest72 Send a message via Yahoo to QAdlwest72 Send a message via Skype™ to QAdlwest72

Old April 10th, 2010, 02:44 PM
Thank you for pointing that out I look forward to regression testing that.
QAdlwest72 is offline   #8 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:43 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.