Senior Member
Join Date: Jul 2007
Location: Walbridge, Ohio
Posts: 767
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Will lone wolf be making "official" 4e data sets or will it stay as is with the sets? Ie loading them from the WOTC site, will the updater notify when new content or other updates are made? Can users post personal updates or can this not be done due to GL?
I am sure that I will think of more later Sean |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Quote:
Quote:
I don't understand this question. Please clarify and I'll do my best to answer it. |
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#2 |
Senior Member
Join Date: Jul 2007
Location: Walbridge, Ohio
Posts: 767
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I mean that the inforamtion is rather incomplete in some areas such as equipment damage ect. If people start to fill in the blanks and add information as it becomes available then is there a way we can share that or does that break GSL
2nd I wish they would understand that you guys have a quality product that is working and great to go so let you publish it. Stoped myself from heading down a babbling rant on free market and cometition ect. Thanks to all the wolves for the hard work. Sean |
#3 |
Senior Member
Join Date: Jul 2007
Location: Walbridge, Ohio
Posts: 767
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if you have a DDI account you get the full files if not you get partial material thanks WOTCs
the full set is ofcourse the quality of material that Lone wolf works on, grats guys. Now I do not have to worry about editing myself. |
#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Quote:
If users want to add their own content that is separate from the material generated by the downloader, that can be done. However, you need to observe a few simple "rules". 1. All material generated by the downloader is placed in ".dat" files. All new user-created material should be placed in ".user" files. The content is the same, but this ensures there is no possibility that user-created content will be clobbered by the generated content when you download updated material at some point later. 2. If you want to customize the generated material, follow these steps for each item you want to "modify". a. Using the Editor, copy the thing you want to modify. b. Assign the thing a new unique id. c. Enter the original thing's unique id in the "Replaces Id" field. d. Save your new material in a ".user" file. The above steps will ensure your material replaces the material generated by the downloader, regardless of what changes are subsequently made by the downloader. 3. Users can share any ".user" files they create with each other. The question of what is and isn't in compliance with all the various rules that Wizards has set forth is something everyone will need to determine for themselves. |
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#5 |
Senior Member
Join Date: Jul 2007
Location: Walbridge, Ohio
Posts: 767
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Thank you Rob for your help.
I am sure I have an idea of whats going on with all this but hey I know that you can not speak beyound what you have said. I still love HL it rocks and I think I sent some sales your way after the Con I went to this past weekend, or at least some data pack material. Keep up the great work. Sean |
#6 |
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