Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Pathfinder Roleplaying Game

Notices

Reply
 
Thread Tools Display Modes
Aaron
Senior Member
 
Join Date: Oct 2011
Posts: 6,793

Old January 13th, 2012, 09:09 AM
Quote:
Originally Posted by Aaron View Post
I'm not exactly clear on what you are asking but I will take a whack at it. If you mean you are creating a specific magic weapon in the editor (for example, the Sunsword) and you want to add magic weapon powers (for example, keen, or any other ones you have made custom), you should bootstrap them to the weapon. Does that answer your question?
My bad, if you bootstrap Keen to the item, it shows no effect and gives an error, if you bootstrap it to the gizmo it has an effect but still gives an error. It looks like this is something you should just add the power text to the item's description and any appropriate eval scripts on the item itself. Perhaps later we will have something better arranged.
Aaron is offline   #11 Reply With Quote
tkarn
Senior Member
 
Join Date: Jun 2007
Posts: 273

Old January 15th, 2012, 10:20 PM
Quote:
Originally Posted by Aaron View Post
An example of what, a foreach loop?
Yes. Or an example of the equip/unequip problem.....
tkarn is offline   #12 Reply With Quote
tkarn
Senior Member
 
Join Date: Jun 2007
Posts: 273

Old February 6th, 2012, 04:13 PM
Is there a different good save progression between base classes and prestige classes?
tkarn is offline   #13 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old February 6th, 2012, 04:52 PM
Compare the barbarian's save progressions on pg 32 of the core rulebook to the arcane archer's save progressions on pg 375 of the core rulebook
Mathias is offline   #14 Reply With Quote
tkarn
Senior Member
 
Join Date: Jun 2007
Posts: 273

Old February 6th, 2012, 05:14 PM
Yeah, I see it, but i have 3rd party PrC with good saves like a base class....
tkarn is offline   #15 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old February 6th, 2012, 05:30 PM
You can write a script that adds the difference between them.

Personally, I'd say the 3PP was wrong to not use the proper progression when making a Pathfinder class, and just use what's in HL. If the class is 3.5 to begin with, I'd consider the class in need of a Pathfinder update.
Mathias is offline   #16 Reply With Quote
tkarn
Senior Member
 
Join Date: Jun 2007
Posts: 273

Old February 6th, 2012, 09:37 PM
Ah, OK. Thank you.
tkarn is offline   #17 Reply With Quote
tkarn
Senior Member
 
Join Date: Jun 2007
Posts: 273

Old February 10th, 2012, 05:16 AM
Hi, I have a feat with a usage 1/day. The feat is selectable multiple times.

I marked the "Show in tracked ressources list?", a total charge of 0 and a usage periode /day:

I used a pre-attribute script:

#trkmax[fXXXX] += 1

When I add the feat 3 times, I have the correct entry in the list of "feat XXXX (3/day)"; but I have 2 additional entries (with no uses/day).

How can I suppress these entries?
tkarn is offline   #18 Reply With Quote
tkarn
Senior Member
 
Join Date: Jun 2007
Posts: 273

Old February 23rd, 2012, 11:58 AM
No idea anybody?
tkarn is offline   #19 Reply With Quote
Aaron
Senior Member
 
Join Date: Oct 2011
Posts: 6,793

Old February 23rd, 2012, 01:04 PM
You could create a simple tracker ability and set it's uniqueness to Add Once or Unique. Bootstrap that to your feat and have the script add to that thing's trkMax
Aaron is offline   #20 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 11:09 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.