Junior Member
Join Date: Feb 2012
Posts: 20
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I currently am building a Scarred Witch Doctor in Hero Lab, but I am having two issues with the Prehensile Hair Hex.
1) When it comes to taking feats like Weapon Focus or Feral Combat Training the character's Prehensile Hair does not show up in the list of available natural attacks, but it does show up in the list for feats like Improved Natural Attack. There is an "Other melee natural attack" option on the list for these other feats, but that of course doesn't add its modifiers to the Prehensile Hair's calculations. 2) I don't think the "Constitution replaces Intelligence" logic is working correctly. For instance, a witch can have the Prehensile Hair hex which allows them to attack with their hair with a strength score equal to their Intelligence. The Constitution Dependent quality of the Scarred Witch Doctor replaces all instances of Intelligence with Constitution when it comes to things like spells, hexes and what not, but the +To Hit for the Prehensile Hair on the Weapons tab does not reflect the Constituion scores modifier. (See relevant descriptions below) Quote:
Quote:
I searched the forums for this first, but didn't find any resolution to it. I did find the passage below in the Data File Authoring section of the 7.19 announcement but I wasn't really clear on what it was saying: Quote:
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Please report bugs using the link in this thread: http://forums.wolflair.com/showthread.php?t=24976
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#2 |
Junior Member
Join Date: Feb 2012
Posts: 20
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I submitted it. Sorry bout that.
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#3 |
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