Member
Join Date: Sep 2010
Posts: 32
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Linked Affect: When used with attack powers the linked affect is not listed in the list of attacks that the combat skills can affect on the Skill page, and the effects are listed separately in the Specials page and tab.
Array: All powers in an array are always on, with no way of selecting one to have active at a time. Edit: Ranged Area Damage: If you only have partial damage in the area effect (Ranged Damage 15, Burst Area 10 for example) treats the single target damage as area damage when determining if PL limits were exceeded. Custom Descriptors don't work properly. Last edited by Deadmannumberone; September 17th, 2010 at 08:01 PM. Reason: Addition. |
#1 |
Member
Join Date: Sep 2010
Posts: 32
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Another bug to add:
You can add the Reduced Range flaw to Powers with a personal range. |
#2 |
Member
Join Date: Sep 2010
Posts: 32
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Increasing a construct's size with the growth power reduces their toughness trait by 2 for each increase in their size category.
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Apr 2006
Posts: 649
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Quote:
Edit: Also, the Growth power's script refers to a character's size category. Size categories don't exist in DCA anymore. Things like the speed bonus, etc. come purely from Growth. Last edited by FifthWanderer; September 30th, 2010 at 07:18 AM. |
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#4 |
Member
Join Date: Sep 2010
Posts: 32
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No, size is still present with vehicles, HQs and the growth/shrinking power, it's just that there is no mechanic tied to size.
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#5 |
Member
Join Date: Sep 2010
Posts: 32
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The Improved Disarm advantage is listed as ranked in HL when it shouldn't be.
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#6 |
Member
Join Date: Sep 2010
Posts: 32
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Advantages granted by powers are always active, even when the power would otherwise be unavailable (i.e. a sword device that grants the Improved Critical (Swords) advantage will grant the Improved Critical (Swords) advantage even if the device isn't being used/is lost).
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#7 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Thanks for the reports! |
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#8 |
Member
Join Date: Sep 2010
Posts: 32
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All the glitches/bugs I listed here originally show up in this portfolio (the area damage bug has been removed): |
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#9 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Quote:
Also, you have to look at the flip-side of making the change; do you really want to have to click your instant powers on and off all the time, just to make it slightly more obvious to newbies what to do? Quote:
Thanks! |
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#10 |
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