Senior Member
Join Date: May 2015
Posts: 830
|
Is it possible to create an item with two changeable values? I would love to be able to have ioun torches at custom spell/caster levels.
|
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
|
Would need to know more about "changeable values"?
To give an example of something the "Torch" weapon I added to the Pack gets a checkbox option to appear on the "In-Play" tab. Maybe that will help you get a changeable value? See HERE on GitHub. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#2 |
Senior Member
Join Date: May 2015
Posts: 830
|
Quote:
|
|
#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
|
Most things have the ability to have two drops down which could be used to allow a person to select CL and Spell Level.
Assuming you have the community Pack installed you can use the following custom expressions to produce a pair of dropdowns: Use this for a selection of spell levels 0-9 Code:
component.SelectHelp & PackSelect.SpellLevel Code:
component.SelectHelp & PackSelect.CharLevel Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#4 |
|
|