Member
Join Date: Aug 2014
Posts: 52
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Large portions of the Author Kit wiki are still incomplete, especially on the more advanced topics and the skeleton files. Are there any plans to complete this documentation?
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#31 |
Member
Join Date: Jun 2013
Posts: 48
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The wiki seems to be completely abandoned which is a bit of pity as there is a lot of code snippets here and there it would be good to know how to interpret. not everything shows up when you search the forum ...
And asking question about every frakking codepiece I wondering about would bog the forum down. Is there any plans for a update of the documentation? it seems to been a while ... you must have a inhouse document I mean, perhaps it could be cut down, trimmed a bit and then released? |
#32 |
Junior Member
Join Date: Aug 2014
Posts: 12
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Quote:
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#33 |
Junior Member
Join Date: Aug 2014
Posts: 12
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Quote:
I just asked Matthias about this. He stated that they don't have any internal documentation like this. He said that if they need to know how to do something, they'll open up a Skype chat session with a coworker and work it through there. Then, if they need to refer back to it, they just go through old Skype chats. I appreciate the honesty, but it doesn't help people who are trying to use the product they've purchased. Matthias was also very apologetic about the absolutely appalling state of the AK wiki, and stated they they do not have any plans to finish the wiki or update it to cover any new features within HL. They have too much other work to do for other things that they deem to be more important than this. To paraphrase: "yeah, we didn't provide the documentation to fully utilize the product you purchased, and I'm sorry that the wiki has been abandoned, but we're too busy with other things and your requests won't make us any money. Good luck have fun!" Last edited by CubGeek; July 31st, 2015 at 08:06 PM. Reason: spelling |
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#34 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,238
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We can't fit improving the documentation into the plans for the immediate horizon, and anything beyond the next few projects is still nebulous, because the amount of time they'll require is not certain. I did not say that we would never be improving the documentation. That's still something I want to do.
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#35 |
Senior Member
Join Date: Aug 2013
Posts: 123
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A few general questions:
is there an xsd for the data file format? If so, this would be most helpful. second, is there some upper hard coded limit on the number of various child items contained within a game system. For example, dropdown fields, text fields, panels, popup windows for choice selection, etc. |
#36 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,238
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There's not a formal xsd available. In the authoring kit manual, go to kit reference, and then definition file reference, structural file reference, and data file reference to find out what elements are available, and whether they're required or optional.
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#37 |
Junior Member
Join Date: Jun 2017
Location: San Francisco
Posts: 3
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Hmm...I was hoping to use the AK to make characters for Fantasy Age, but it seems that it is an abandoned project? Of course, my programming abilities are pretty much nil, so my dreams of an easy drag/click/add already finished sections (Changing the Attributes to reflect FA's 9 Attributes, for instance), seems a little bit of a lost cause anyways... I'm not even sure where to start as a 'Step One...' Ach.
Love HL for both PF, and D&D 5th, btw. |
#38 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,505
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Here's one for Structure files. Probably not entirely complete... I built it based on the wiki data, and then tweaked a few things based on how it reacted with a selected set of files (and at least one question answered by Mathias). I probably need to run it over a larger sample.
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#39 |
Junior Member
Join Date: Jun 2017
Posts: 10
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Quote:
What happens if someone, some guru, leaves the company and they're no longer available to chat about how to do things? Does the business risk that presents motivate Lone Wolf to actually document how one of their core products is used at a developer level? On a personal level I've paid a LOT of money to use Hero Lab Classic for Pathfinder and not having access to documentation for a product that I actually use regularly is very distressing. |
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#40 |
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