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kahuna
Junior Member
 
Join Date: Apr 2006
Posts: 8

Old April 22nd, 2006, 07:01 AM
AB is invalidating my dwarf lord because when i combine a magic runic weapon and shieldbearers it is saying it is making the weapon poisoned?
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yuri
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Join Date: Feb 2006
Posts: 21

Old April 23rd, 2006, 06:29 PM
Dwarf Lord (1#, 178 Pts)
1 Dwarf Lord @ 178 Pts
Gromril Armor; Shield; Shieldbearers
1 Runic Armor @ [5] Pts
Rune of Stone

This combination makes armor save = 0. I think it can never be less than 1.
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Ghaz
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Join Date: May 2005
Location: Florence, KY
Posts: 213

Old April 23rd, 2006, 07:57 PM
Quote:
Originally Posted by yuri
Dwarf Lord (1#, 178 Pts)
1 Dwarf Lord @ 178 Pts
Gromril Armor; Shield; Shieldbearers
1 Runic Armor @ [5] Pts
Rune of Stone

This combination makes armor save = 0. I think it can never be less than 1.
Please check page 64 of the Warhammer Fantasy Battle 6th edition rulebook under the heading 'Maximum Save'.
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yuri
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Join Date: Feb 2006
Posts: 21

Old April 26th, 2006, 12:05 PM
I am also getting the same error as kahuna

Dwarf Lord (1#, 291 Pts)
1 Dwarf Lord @ 291 Pts
General; Great Weapon; Gromril Armor; Shieldbearers
1 Runic Weapon @ [65] Pts
Master Rune of Kragg the Grim; Rune of Cleaving (x1); Rune of Fury (x1)
1 Runic Armor @ [5] Pts
Rune of Stone
1 Runic Talisman @ [45] Pts
Master Rune of Spite
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Ingo
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Join Date: Feb 2006
Posts: 35

Old April 30th, 2006, 03:18 AM
Yup. I had a Dwarf Lord with about the same equipment as yuri's except that I had two runes of fury instead of a rune of fury and a rune of cleaving. Roster Validation Report says: Unit 'Dwarf Lord': Magic Weapons may not be poisoned.
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