Senior Member
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325
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Quote:
I've basically ditched using custom calendars in my current campaigns. But it is heartening to see the argument resurface. Now that content market is finally how, there is renewed hope at continued development. Maybe custom calendars with come to be after all. RW Project: Dungeons & Dragons 5th edition homebrew world Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote |
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#31 |
Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
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Quote:
I continue to use it, because it has many useful features, but without the calendars many of them remain somewhat shallow: Quote:
Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn |
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#32 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,624
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From the Kickstarter's list of proposed features at https://www.kickstarter.com/projects...ampaign-tools:
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Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
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#33 |
Junior Member
Join Date: Apr 2018
Posts: 15
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Quote:
Here's a summary of the most important features: (emphasis mine)Lone Wolf was pretty clear that Realm Works was essentially done and in beta; the Kickstarter was identified as being mainly for additional $$ to help with the cloud features and the Content Market (which were not included in that list of features). Everything in that long features list is implemented, except for Custom Calendars. I hope now that the Content Market is finally released that LW will return their attention to the calendars. I'm just sayin'. Last edited by Ash Nazg; May 8th, 2019 at 07:06 AM. |
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#34 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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#35 |
Junior Member
Join Date: Feb 2020
Posts: 3
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I'd really like to be able to choose which players get to see what.
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#36 |
Senior Member
Join Date: Oct 2005
Posts: 222
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Given the planned development arc for Realm Works, I would like to strongly encourage release of at least a "beta" version of calendaring that supports creation of multiple calendars tied to a common time unit and the ability to link Topics to one (or more) calendars for the creation of a timeline that can be used to plot future events and ensure historical events are kept in the correct order.
Even if the interface is unfinished it would represent a form of completion for one of the outstanding KickStarter goals. While there are other features I would like to have, within the context of Realm Work's current development status I believe this would greatest positive impact for developers - both game masters and authors. |
#37 |
Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,124
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There is no planned development arc for RW at present. Nothing is being done, nor will it for the foreseeable future. I'm quite sure there's another thread that says that even a 'beta' of calendar's can't be made available.
Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. |
#38 |
Senior Member
Join Date: Aug 2013
Location: Germany
Posts: 282
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Quote:
The last discussion about it was two months ago: https://forums.wolflair.com/showthre...=calendar+beta Supporting Calendar Campaigner Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn |
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#39 |
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