Senior Member
Join Date: Feb 2015
Posts: 676
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Work has begun on the Death Sphere handbook. I usually follow order of publication (which would put Fate next), but I am making an exception for the following reasons:
1. I am an incurable nerd for necromancers. 2. I've always felt that Death was the sphere most lacking for options in core, and therefore the most in need of a handbook. 3. I am an absolutely irredeemable nerd for necromancers. 4. I've been meaning to add some minion-management options for Death users, similar to what I have done with Enhancement and Conjuration. 5. I am a hopelessly, unrecoverably awful nerd for necromancers. |
#811 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 813
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Awesome! Looking forward to it.
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#812 |
Member
Join Date: Apr 2015
Posts: 59
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Quote:
In fact after reading through the new Inventors handbook 2 for the Spheres of Might stuff I was able to come up with this Martial Tradition - Necroengineer Alchemy Sphere Leadership Sphere Technology Sphere Variable: Select 1 Technology Talent or the Trap Sphere Drawbacks: Alternate Craft: Craft (Fleshcrafting), Mana Chemistry, Mana Engineering, Alternate Trap: Craft (Fleshcrafting) and Mana Traps. Undead Servants This gives you a Blacksmith or Sage or Technician or really any Martial class who makes undead and other “devices” from the corpses he collects. Magic but without spellcasting Kind of opened up whole new options for a Necromancer character if you want a Dr. Frankenstien kind of character or a Castlevania Forgemaster sort of thing. Gift from one Necro-nerd to another |
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#813 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Updates posted for SoP/SoM core, Destroyer's Handbook, and Diviner's Handbook.
New feature for Death Sphere users: The Death tab now allows you to add reanimated undead minions. Minions added this way receive the benefits of abilities such as Empowered Reanimate, and their total HD count (including modifiers) is tracked against your maximum limit. I have handed off the Necromancer's Handbook to DDS. |
#814 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Necromancer's Handbook is now available!
Hero Lab files only Hero Lab files plus Necromancer's Handbook PDF (with a bundle discount) |
#815 |
Member
Join Date: Apr 2015
Posts: 59
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great work as always.
unrelated note: there don't appear to be any Blacksmith Archtypes with the Spheres of Might files |
#816 |
Junior Member
Join Date: Jul 2019
Posts: 3
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Not quite sure if this is the right place to ask this, but I'm using the Arminger class from SoM, and whenever I try to create a customized weapon, Hero Lab crashes (right after I select the weapon type and hit add). Any idea what the bug is there? As a somewhat related aside, any plans to add the stancemaster archetype for Arminger in the near future?
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#817 |
Senior Member
Join Date: Feb 2015
Posts: 676
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Quote:
That archetype is from Expanded Options 2, right? I don't have that book on my schedule yet. Currently I'm focused on finishing the magic sphere handbooks. After that, who knows? |
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#818 |
Member
Join Date: Apr 2015
Posts: 59
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Only 6 to go now
or 8 if you are going to do Blood and Fallen Fey 9 if you do Bear.....are you doing bear? actually...just occured to me you are going to have to make a bunch of changes once they put out the Unlimited Spheres of Power book aren't you...yicks....busy busy busy |
#819 |
Junior Member
Join Date: Oct 2018
Posts: 6
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The Thaumaturge 'pact master' archetype is only adding two pact companions instead of three, is there some way to add in the third?
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#820 |
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