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Tekwych
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Old September 23rd, 2019, 05:05 PM
Is there going to be a 64 bit version for Mac? I’m still getting a warning when I launch the program
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jtisdel
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Old October 11th, 2019, 10:29 AM
Upgrading to the new MacOS will break AB as 32-bit support is dropped with this release. LFMF.
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Caradryan
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Old October 14th, 2019, 08:15 AM
Quote:
Originally Posted by jtisdel View Post
Upgrading to the new MacOS will break AB as 32-bit support is dropped with this release. LFMF.
So? Is there any hope to wait a 64-bit version of AB?
Thanks
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Tekwych
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Old October 15th, 2019, 10:17 AM
Just got this answer:
Quote:
Hello,

I am sorry for the inconvenience, but right now we do not have a 64-bit version of this released or being worked on at this time. Army Builder as a product has not had development on it in many years, and while we have had discussions regarding revisiting it for a 64-bit update in the past few weeks, the leadership has not yet come to a consensus on if or when this update will happen.

For now, I am sorry to say, that our users will need to either retain at least 1 device using a 32-bit OS, or use a virtual machine emulator to run this software.

--
Ryan Furnas
Lone Wolf Development Support
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jtisdel
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Old October 15th, 2019, 06:29 PM
Yep - I got the same answer. If they won’t support it, I wonder if they would make the source code available?

Last edited by jtisdel; October 15th, 2019 at 06:33 PM.
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Tekwych
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Old October 16th, 2019, 01:14 PM
The windows version is still functioning. It’s just the Nac side that is broken. I hope they fix it though as I am not switching
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jtisdel
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Old October 17th, 2019, 03:24 PM
I agree - I won’t buy Windows just for AB.
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Caradryan
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Old October 21st, 2019, 08:00 AM
Mmm... okay, I will definitely switch on Battlescribe.
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jlong05
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Old October 21st, 2019, 11:39 AM
It's kind of sad that it has been commonly known for over a year that 32bit support would be going away and this was never placed as a priority for the business. They updated the iOS version to 64bit when iOS11 released and they were forced to, why did they ignore the desktop client?

The only "hobby" GW is interested in is lining their pockets with your money.
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Toblakai
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Old October 21st, 2019, 01:00 PM
Quote:
Originally Posted by jlong05 View Post
It's kind of sad that it has been commonly known for over a year that 32bit support would be going away and this was never placed as a priority for the business. They updated the iOS version to 64bit when iOS11 released and they were forced to, why did they ignore the desktop client?
I imagine it is because of their current staffing reduction combined with an application that probably doesn't sell very well any more. If it took them 3 man months (~ $40k) to do, how long to recoup their costs?
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