Senior Member
Join Date: Sep 2014
Posts: 105
|
Right now I'm remaking an item power called splitting (imported from 3.5) which does
Code:
Any missile fired from a splitting weapon, or an arrow or bolt enchanted with the splitting ability, breaks into two identical missiles before striking the intended target. V-shaped engravings adorn a splitting weapon or splitting ammunition. The splitting ability of a ranged weapon (must be a bow, crossbow, arrow, or bolt) only functions if its wielder has the Precise Shot feat. Any arrow or bolt fired from a splitting weapon magically splits into two missiles in mid-flight. Both missiles are identical, sharing the nonsplitting properties of the original missile; for example, a +1 splitting arrow splits into two +1 arrows in mid-flight. Both missiles strike the same target. Make a separate attack roll for each missile using the same attack bonus. Code:
if (#hasfeat[fPointBlnk] > 0) then if (hero.child[Attack].field[tAtkBase].value >= 5) then perform parent.assign[Helper.ExtraRanHi] endif if (hero.child[Attack].field[tAtkBase].value >= 10) then perform parent.assign[Helper.ExtraRanHi] endif if (hero.child[Attack].field[tAtkBase].value >= 15) then perform parent.assign[Helper.ExtraRanHi] endif endif I've also tried this too Code:
doneif (hero.tagis[HasFeat.fPointBlnk] = 0) if (hero.child[Attack].field[tAtkBase].value >= 5) then perform parent.assign[Helper.ExtraRanHi] endif if (hero.child[Attack].field[tAtkBase].value >= 10) then perform parent.assign[Helper.ExtraRanHi] endif if (hero.child[Attack].field[tAtkBase].value >= 15) then perform parent.assign[Helper.ExtraRanHi] endif |
#1 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
|
Phase and Priority?
|
#2 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
|
Also the power doesn't seem to require Pont Blank Shot, is that something you're adding?
|
#3 |
Senior Member
Join Date: Sep 2014
Posts: 105
|
"The splitting ability of a ranged weapon (must be a bow, crossbow, arrow, or bolt) only functions if its wielder has the Precise Shot feat"
So while you can add the ability the ability only works if you have the feat. Final 9500 Last edited by willuwontu; October 24th, 2014 at 05:11 PM. |
#4 |
Senior Member
Join Date: Sep 2014
Posts: 105
|
And oh god
Have i been using point-blank shot not precise shot (*Facepalm*) |
#5 |
Senior Member
Join Date: Sep 2014
Posts: 105
|
Yup that fixed it. TYVM for pointing that out to me
|
#6 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
|
no prob, glad to help
|
#7 |
|
|