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PaleHorse42
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Join Date: Nov 2017
Posts: 6

Old February 20th, 2023, 11:03 PM
I don't know why this is proving so hard, but I just can't figure out how to simply give improvised weapon proficiency to a subclass ability. Yes, the subclass itself (Custom Ability) is functional, but I cannot seem to finagle the proficiency in the Class Special.

I've looked up Tavern Brawler feat and other similar Subclass abilities (like Kensei or Training in War and Song), but there's so much other stuff I can't quite parse out what I and what I don't.

Any help?
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Fenris447
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Join Date: Sep 2017
Posts: 600

Old February 21st, 2023, 12:58 PM
You'll need to make sure this doesn't go off unless the right class levels are reached, it's not disabled, etc.

Code:
      perform hero.assign[WepProf.w5CImMeWe]
      perform hero.assign[WepProf.w5CImRaWe]

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PaleHorse42
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Join Date: Nov 2017
Posts: 6

Old February 21st, 2023, 07:21 PM
Thanks!!

I finally figure this out with how to add just a specific proficiency instead of a selection with the same formula, good to see the right parts for this permutation!

On a related note, how to take:

perform hero.assign[ProfSkill.skSurvival]

and add the Helper.ProfDouble? All the examples I've found have it buried in a bunch of chosen array tables and that screws up my sense of parsing out what I need to do.
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