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Silveras
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Join Date: Aug 2010
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Old January 27th, 2017, 11:14 AM
Continuing from the Release 13.8 thread.

Quote:
Originally Posted by ShadowChemosh View Post
Crud. The file name must be different from the copy I have. So the issue is that I fixed the file but it has a different name than my copy. So the installer didn't overwrite the correct file.... SORRY!

Can you do me a favor. Start HL and Pathfinder. Then do "Tools->Explore Folders->Game System Data Folder". In the folder that appears can you list the files that have "RazorCoast" in its name? If easier to email me images you can at my forum user id (at) yahoo (dot) com.
The files with Razor Coast in the name are almost all stock files.
There are only 2 user files

The files:

FGG Razor Coast Bestiary.stock
FGG Razor Coast Chapter 1 NPCs.stock
FGG Razor Coast Recurring NPCs.stock
FGG Module Razor Coast The Kraken Strikes (Chapter 7).stock
FGG_Module_Razor Coast Tale of the Seabear (Appendix 5).stock
FGG_Module_Razor Coast Still Waters (Appendix 5).stock
FGG_Module_Razor Coast Shrine of Frenzy (Appendix 5).stock
FGG_Module_Razor Coast Other Mysteries of the Razor (Appendix 5).stock
FGG_Module_Razor Coast Deep Waters (Appendix 6).stock
FGG_Module_Razor Coast Blood Waters (Appendix 5).stock
FGG_Module_Razor Coast To Sail the Razor Sea (Chapter 5).stock
FGG_Module_Razor Coast Port Shaw (Chapter 3).stock
FGG_Module_Razor Coast Night of the Shark (Chapter 6).stock
FGG_Module_Razor Coast Into the Razor (Chapter 1).stock
FGG_Module_Razor Coast Beneath and Near Port Shaw (Chapter 4).stock
FGG_Module_Razor Coast Appendix 2.stock

FrogGodGames_Module_Razor Coast_Monsters.user
FrogGodGames_Module_Razor Coast_Templates.user


For the variation without a space ("RazorCoast" vs "Razor Coast") there are 3 files...

PFRPG_TheRazorCoast_CorePackage.user
FGGRazorCoast.pkg
FGGRazorCoastGM.pkg



NOTE: The error messages are different before and after applying your fix, ShadowChemosh.. so it did *something*.

My concern is that because I have other FGG content, there will be more conflicts/issues.

I have also contacted FGG, both on their forum and via email, to raise the issue there.

Last edited by Silveras; January 27th, 2017 at 11:17 AM. Reason: Added note
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Frodie
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Old January 27th, 2017, 11:22 AM
Hum, I found the issue in a file named "FrogGodGames_CorePackage.user". I just went in deleted the script in the mech (I really don't use Razor Coast), so IDK what that will do if that is something you use.
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ShadowChemosh
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Old January 27th, 2017, 12:00 PM
@Frodie yeah sounds like the file I need to replace.

I pulled the .hl file down for now. I will fix once I am at home.

@Silveras To 100% make sure I get this right this time can you do me a small favor. Send me the file called "FrogGodGames_CorePackage.user"? I am 99% sure that is the same file with a different name that I have. But I would like to make sure this time so I can just fix this once.

email is shadowchemosh(at)yahoo(dot)com.

For now just delete the file "PFRPG_TheRazorCoast_CorePackage.user" that my .hl file installed. That will just put you back at the old issue again. If you want to try you could move the file FrogGodGames_CorePackage.user to you desktop and see if the issue goes away....

Thanks!

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Silveras
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Old January 27th, 2017, 03:02 PM
File sent.

Again, thanks for your efforts here.
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Quintain
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Old January 27th, 2017, 03:56 PM
It looks like my edit of the IFGTulita name just cascaded additional errors:

The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can access the editor as normal to correct any errors.

The following errors occurred:

Thing 'cPAKBonLa' - Bootstrap thing 'lFGTulita' does not exist
Thing 'rFGDajobas' - Bootstrap thing 'lFGTulita' does not exist
Thing 'rcFGTulKam' - Bootstrap thing 'lFGTulita' does not exist
Thing 'rcFGTulNak' - Bootstrap thing 'lFGTulita' does not exist
Thing 'rcFGTulSug' - Bootstrap thing 'lFGTulita' does not exist

I'll have to revert the change.

This is from the FrogGodGames_CorePackage_Languages.user file.
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ShadowChemosh
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Old January 27th, 2017, 05:55 PM
Quote:
Originally Posted by Quintain View Post
It looks like my edit of the IFGTulita name just cascaded additional errors:
So LW did fix this issue already. So you will need to put "back" that language to get things to work now.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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ShadowChemosh
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Old January 27th, 2017, 05:56 PM
On Load of Pathfinder you get these errors:
Code:
Attempt to access non-existent child pick 'selEnAcid' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 3
- - -
Attempt to access non-existent child pick 'selEnCold' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 4
- - -
Attempt to access non-existent child pick 'selEnElec' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 5
- - -
Attempt to access non-existent child pick 'selEnFire' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 6
- - -
Attempt to access non-existent child pick 'selEnSonic' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 7
- - -
Attempt to access non-existent child pick 'selEnAcid' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 8
- - -
Attempt to access non-existent child pick 'selEnCold' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 9
- - -
Attempt to access non-existent child pick 'selEnElec' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 10
- - -
Attempt to access non-existent child pick 'selEnFire' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 11
- - -
Attempt to access non-existent child pick 'selEnSonic' from script
Location: 'eval' script for Thing 'mecRazorCo' (Eval Script '#2') near line 12
Here is the fixed file for the RC fix.

Just download the attachment and unzip the .hl file. Then double click on it to start the installer.
Attached Files
File Type: zip RazorCoast_Fix_v1.01.zip (1.6 KB, 18 views)

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.

Last edited by ShadowChemosh; February 5th, 2017 at 09:46 AM.
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