Junior Member
Join Date: Feb 2018
Posts: 14
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I'm working on some updates to my Studied Summoner class and I've just about implemented all the features. I'm working on a feature I call Planar Versatility which allows the Studied Summoner to swap the Celestial Template on creatures they summon for other templates they pick every 4 levels. Basically it works like Versatile Summon Monster, but you only get 1 new template every 4 levels.
I've just about got it working, but when I add the class feature into levels 8, 12, 16, and 20, only the first choice picked at level 4 shows up under the Specials tab. Here's a link to my User file. I'm just looking to see if there's a way to implement this to get all the selected Templates to show up as you select them through the progressing levels. As always, any help is appreciated. |
#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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I believe there is a checkbox for class abilities in the editor that says something along the line of "independant copies" or something like that, which should make each copy show on specials. I can check more later, but currently entertaining family.
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#2 |
Junior Member
Join Date: Feb 2018
Posts: 14
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Quote:
I know that's a lot of text, but really I just need to figure out how to implement the +1/2 level bump. I'll take a look at Trapfinding to see what I can "borrow" from that code. |
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#3 |
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