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Junior Member
Join Date: Jul 2008
Posts: 17

Old October 5th, 2020, 09:51 PM
Hi everyone,

I'm working on a game that has one skill that is unlinked. I've figure out how to tell the game that the linkage is optional - but I'm not sure exactly how to keep the net skill roll to keep the linked skill in all of the rest of the attributes except for the one unlinked one. I'm pretty sure it's a nested if. I'm thinking I could reference the skill directly in the IF even, but I'm just not sure the syntax to say that if it is this skill then @value = field[trtFinal].value instead of @value = field[trtFinal].value + linkage[attribute].field[trtFinal].value
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