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TCArknight
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Join Date: Jan 2007
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Old May 30th, 2021, 09:20 AM
One big change in the latest version (v1.3) of the core Savage Pathfinder is to revert to languages as a "have it or not" thing instead of a skill.

So we if this is the way things will be going, we will need an optional configuration on the SWADE rules to allow for that kind of a thing in settings...

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TCArknight
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Old June 10th, 2021, 11:38 AM
Would it be possible to get an additional chooser added to adjustments? I'd like to be able to select a weapon/item (much like current adjWeapon) and apply a Tag to it (where the tag would be determined by a candidate expression.

As an example: I'd like to be able to choose my Knife, select Weapon.HeavyWpn from the Weapon.? tags, and apply that chosen tag to the Knife.

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
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CapedCrusader
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Old June 10th, 2021, 11:48 PM
Those tag additions are not made from the Player level, they are done from the Editor level.

Another option might be the Modifications from the Sci-Fi Companion. You could make a custom Modification that added Heavy Weapon, and add it that way from the player level.

_
Currently Running: Savage Seven Worlds (Book 3)
Currently on Pandemic Hold: Savage Grimnoir, Savage PsiWorld, D&D 5E, Savage Wearing the Cape
Setting Files: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Slipstream, Solomon Kane, Seven Worlds
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