Senior Member
Join Date: Jan 2009
Posts: 223
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Hmmm. Playing with the program, I notice you can't add extras to the Features, and I can't seem to find a way to do this inside the Powers section except to recreate the Feature from scratch... for example, the Armor feature is not Impervious by default, and even says in the description that it often has Impervious as an extra. Am I missing something on this, or is there a plan to add the Features to the Enhanced Trait list?
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#21 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2007
Posts: 591
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Looks good thank you.
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#22 |
Junior Member
Join Date: Jul 2009
Posts: 6
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Do you need to buy Ultimate power to get it? It says I need to buy it...
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#23 |
Junior Member
Join Date: Oct 2009
Posts: 20
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yup. the expansion unlocks the ultimate power, masterminds manual, and all the other supplements released thus far.
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#24 |
Junior Member
Join Date: Oct 2009
Posts: 20
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I'm happy to see this out. It's great to see so much material from the suppliments making it into this update. Thank you Dartnet for your hard work with all the data entry and of course thank you Colen for all your hard work fixing the bugs, adding new features, and putting it all together =)
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#25 |
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