Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - d20 System
Register FAQ Community Today's Posts Search

Notices

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Sendric
Senior Member
 
Join Date: Jul 2010
Posts: 3,147

Old September 21st, 2020, 05:30 AM
Quote:
Originally Posted by Bloodwolf View Post
Yeah now that I look Wings and Tail Slap show up for Tiny and Small when they shouldn't. I was so focused on the damage that I missed that. My bad.
Don't sweat it. Turns out it was a problem with the dragons in MM, too. I think it has to do with HL not handling negative numbers well in this case.

Quote:
Originally Posted by Bloodwolf View Post
I just started looking at the Skeletal Dragon so I should be using the most recent update. I'll post what I see and what I need it to change to and see what we have.

And thanks for the update.

Edit: Is it known that the spell-like abilities don't show in the In-Play tab even though it is marked to do so?
Changes were made a while back to put spell-like abilities in the spells tab. They need Usage tags to make sure they appear there.

Quote:
Originally Posted by Bloodwolf View Post
Ok. I was working on this message about how I was having problems with the script to figure CR for the Skeletal Dragon template, but I managed to fix it as I was writing the post. I'm actually a bit proud of myself for that.
Woot!

Quote:
Originally Posted by Bloodwolf View Post
I do still need to figure out how to remove all the supernatural and spell-like special attacks and qualities but keep the exceptional special attacks and qualities.

And how to add bonus HP equal to its HD. Or that might just be something that has to be added by the user?
There's a script in the Skeleton template in MM1 that shows how to remove specials. I would start there. Not sure how to handle exceptional, though. Off-hand, I'm not even sure what that means. (Edit: Do you mean extraordinary? If so, those abilities have tags and can be excluded in the script that removes abilities.)

Adding bonus HP is easy. Add the value of herofield tHitDice to herofield tHP.

REMINDER: You can see all herofields from the Develop menu (Develop --> Floating Info Windows --> Show Hero Fields)

Last edited by Sendric; September 21st, 2020 at 07:11 AM.
Sendric is offline   #11 Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 12:46 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.