Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Mutants & Masterminds
Register FAQ Community Today's Posts Search

Notices

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
atlarman
Senior Member
 
Join Date: May 2010
Location: Indiana
Posts: 131
Send a message via MSN to atlarman Send a message via Yahoo to atlarman

Old September 6th, 2010, 06:24 AM
Hi all

I am wondering if anyone can help me figure out how to do this in HL, i'm trying to incoperate a flamethrower-like effect into my character's device...after reading through the powers section I decide "blast"w/a "fire" discriptor is and a cone area extra are my best bets. as "element control" as written states you can only direct and shape the said element.

The problem comes in with the range of blast being "ranged" i figured for balance and more realism the range should be "extended" but just 1 rank thus giving a fixed range of 10 ft.
however i discover in HL upon trying to do this that i can only add 1 rank of the range extra(giving perception range) instead of the 2 ranks i need for extended range . is there a way around this?/or perhaps another way to achieve a flat 10' range??

Last edited by atlarman; September 6th, 2010 at 06:28 AM. Reason: ps- the blast rank is 5
atlarman is offline   #1 Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 04:24 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.