Junior Member
Join Date: Jun 2013
Location: Westchester, NY
Posts: 21
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I checked the HL wiki, the page I am looking for doesn't exist!
I want to change the Sample Kit attribute set! I know how to ADD my attributes, but not alter/delete the existing ones. So, I know HOW to open the HL files using Notepad, but not what files to alter when I do. I want to change the Sample Kit attributes (Strength, Dex, Con, Int, Wis, Cha) to MY skills. What file do I need to open to do that? Any help appreciated!! JoeOFMars |
#1 |
Senior Member
Volunteer Data File Author
Join Date: Feb 2009
Posts: 173
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#2 |
Junior Member
Join Date: Jun 2013
Location: Westchester, NY
Posts: 21
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Do I have to erase or alter EVERY file that used the sample kit D&D stats!? Or is there an easier way to do what I am trying to do? Joe |
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#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,214
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I'd recommend starting from just the skeleton files (Develop Menu...Create new game system), rather than the sample. Then there's only one or two sample attributes to erase, and they're not linked in very many places.
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#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. |
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#5 |
Senior Member
Volunteer Data File Author
Join Date: Feb 2009
Posts: 173
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There are a couple default attributes and skills linked and included in the equipment code. I use Notepad++ which allows you to do a search and replace on a string within an entire folder. I usually use this feature to replace the defaults that the comments indicate are used elsewhere with a skill or attribute from the game I'm working on, even if the skill or attribute is not technically correct. I just make a note to change it when I get to the relevant section of the data files.
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