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Junior Member
Join Date: Nov 2013
Posts: 1
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Any chance you could make the Savage Worlds portfolios work in hero lab for the iPad?
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Ex-Staff
Lone Wolf Staff
Join Date: Jul 2013
Posts: 961
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Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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From this thread comes a couple of things. Mathias suggested adding
Code:
alwaysupdate="yes" Also I'd like to request the addition of two Traits, Command Radius and Size. They don't come up often, so maybe allow them to be hidden when the are at 0, but when they do come up it's darned helpful to be able to see them. Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) Last edited by zarlor; January 30th, 2014 at 08:57 AM. |
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Senior Member
Join Date: Nov 2009
Posts: 891
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Quote:
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
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Senior Member
Join Date: Nov 2009
Posts: 891
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I think I have already brought this up before (I know it is in a thread), but it would be awesome if there was a way to set the XP table. Adding an additional Rank might be hard (Demigod is for Suzerain), but some gaming groups like to require more advances between each new Rank. A more recent officially published setting that also recommends this is Shaintar.
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
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Senior Member
Join Date: Nov 2009
Posts: 891
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Make it so that the tags.1st file in the source folder will have the "Duplicate" group have a setting dynamic="yes"
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
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Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Another request that popped up in play today. It would help to have Permanent Injuries show up on the In Play tab (presumably under the Abilities column with the rest of the Edges and Hindrances).
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
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Senior Member
Join Date: Jun 2010
Location: Florida
Posts: 256
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Vehicle Separators...
Any chance we could get a few more options? Say "Spacecraft" or something like that. Seems to be more and more SciFi settings popping up and technically an Aircraft and Spacecraft could be considered different ![]() Or at list a couple of generic ones we could glob onto. |
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Senior Member
Join Date: Jun 2010
Location: Florida
Posts: 256
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Menu Arrays
Menu Arrays, do they work in Savage Worlds? A thread I started. Mathias mentions they are commented out and should drop in a request here for the future. I can see how they could be useful and enhance Edges, Hindrances, and Skills at minimum. And there are a few threads on here about something similar, so this might solve those problems. |
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Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,237
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Quote:
The VehType group is dynamic - data file authors can create new tags to use in their settings. |
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