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Gumbytie
Senior Member
 
Join Date: Jun 2010
Location: Florida
Posts: 239

Old Yesterday, 10:00 AM
I have searched around the forums here but found no actual solution yet.

So a setting with Arcane background (Magic) with 3 starting powers. In this setting, all Priests (for example) with always have one slot filled with the Healing power.

Yes, I know the players can select that power on their own, but often times the forget, create character, lock character and then I see the character that they forgot to take the default starting skill.

The ideal of HeroLab is to automate as much as possible, less mistakes that way

So simply Bootstrapping the "starting arcane power" via the Arcane Background doesn't work. Is there an additional step to make that work?
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CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,552

Old Today, 03:34 AM
Let me check this. My stock answer may not work with the new multiple Arcane Backgrounds allowed now.

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Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
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Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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