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Junior Member
Join Date: May 2012
Posts: 28
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I would love it if we could resize individual sections in the various areas(like in Magic/Resonance/weapons) as, sometimes, one area is so much bigger then another area will ever be, and it would be nice to make the adjustments so I can see everything on that
character when building it. |
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Member
Join Date: Sep 2009
Posts: 43
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Quote:
Quote:
I also found the ignore availability for one item, so I guess it got - sort of - added in the meantime. It would be great if there was an additional option to alter the amount of availability for all items. Or will above spoken of house rule be additionally? And one option to alter the amount of maximum cash at char generation would be great too. Edit: Thought I found the option for the money, but "Gear Build Point Limit" doesnt do a thing under Karma Gen... Last edited by Korwin; February 9th, 2013 at 10:23 AM. Reason: . |
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Member
Join Date: Feb 2012
Posts: 98
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The Shadowrun gear list is way too long.
We really need to be able jump to/view just Foci, or just Explosives. Is there a way to do that? Thanks |
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Member
Join Date: Feb 2012
Posts: 98
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It would be nice if we could change the Implant Grade of cyberware and bioware from the Edit the Gear Panel.
Unless I'm missing some thing, currently you have to delete the ware and then re-add it with the right implant grade. Thanks |
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Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,105
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The text filter at the top will get you close to this - type in "Focus" or "Explosive" and it will remove most of the rest of the gear list.
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Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,105
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There's an option near the bottom of the edit form for augmentations that says: "Settings: Standard Implant Grade, Wireless Enabled, RFID Tags Enabled", and has another edit button next to it.
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Member
Join Date: Sep 2009
Posts: 43
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Is there a way to simulate becomming an Vampire (etc.) after Char. Generation?
Edit: Feature Request: Shapeshifters who turn into Metahumans instead of Humans. Last edited by Korwin; February 14th, 2013 at 10:39 AM. |
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Member
Join Date: Feb 2012
Posts: 98
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Member
Join Date: Feb 2012
Posts: 98
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I have an NPC with several spells that he has spell locked on himself.
Or if I know an NPC has a spell being sustained I'd like to adjust his GM summary stats with the spell effects. How do I represent this? Examples of spells: Deflections 5 plus 5 to the Defense against ranged attacks (which is reaction plus modifiers for full defense/cover). Combat Sense 4 plus 4 to all Defense rolls and plus 4 for surprise tests. Or even Nightvision. The In Play Adjustments would seem to be the thing and I see attribute, Damage Resistance, and skill adjustments (and more), but no adjustments to Defense. Am I missing some thing? If not can you please add it? Thanks! |
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Member
Join Date: Jun 2011
Location: Tasmania
Posts: 82
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