Member
Join Date: Feb 2011
Posts: 37
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Hi there I have a lot of troubles trying to make my own saving throws for the game.
I create the thing_savingthrows, the component Save and the edithing. At the end I can make it work...Have a lot of troubles with linkage (don't find how to do it with my own definition I use linkage "attribute" at the end) But when I get around that;HL can't initialize the fields on each thing..the error say that is not defined but "YES IS DEFINED" when I look upon other archives I found that I miss this line autocompset="No" in my new component Save. But then HL say to me that the componentset do not exist!!! Well I rewind all my work to the point I have non of this changes now have a new trouble that can't find.... I create a new tab_atributos and delete the tab_basic all was fine but in the thing_resource is a "panlelink="Basic" if I only change this to atributos he don't fine the link Where I define this linkange?? Thaks |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#2 |
Member
Join Date: Feb 2011
Posts: 37
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Thanks Shadow
Well I try with the editor too but don't have a "defense" or "ST" by default. I was thinking in make them as traits (as per "defense") but I think is short... |
#3 |
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