Member
Volunteer Data File Author
Join Date: May 2008
Posts: 32
|
Hi all
I'm still working my way through my first roster and I wanted to ask a question about using different profiles Basically I'm creating a roster for a WWI game So the game has different distinct armies. For example British 1918 (called Armies from now on) And in this army there are different army types, for example Infantry Battalion (called Battalions from now on) In the Army list there are specific unit types, for example Infantry Company (called units from now on) Finally in the Army there are different organisation types that units live in, for example HQ (called Orgs from now on) So far so good these map into AB easily enough Armies = Race Battalions = Ruleset Units = units as defined in the data files Orgs = Profiles So I have created a single Race with a single Ruleset with some profiles and some units, and this all works well, I can choose units and the validation from the profiles works E.g. if I have a profile that has a max of 2 units, and I choose 3 units for this profile it shows an error However my problem is this, in the rules different Battalions have different org amounts So Battalion type 1 may be allowed 2 choices from the HQ profile But Battalion type 2 may be allowed 3 choice from the HQ profile In each case the units selected are the same it's just the amount of units that are allowed in the Battalion that is different From what I can see profiles are assigned to a race, but I need to set different profiles at the Ruleset level I have tried creating a selection of different profiles but I cant see a way to tie the profiles to the Rule set, the tag dropdown for units only allows me to select a race So does any one know a way to do this? The only way I can see to do it is to create a different race for each Battalion type and therefore create a different data file for each Battalion but that will mean a lot of duplication as each battalion type for a specific army will have the same units designated its just the profile I need to change Cheers Mike |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
|
On the profiles page, click the Minmax button within a profile - that's where you create a script that modifies the profile's ranges based on the ruleset chosen.
|
#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
|
BTW, if you have multiple races for different time periods, may I suggest making British the race, and 1918 a ruleset?
Also, if there can be multiple battalions (for a huge game, perhaps), I'd suggest making them parent units to which companies are attached. You may want to look into AB's squad mechanism - that way, the user double clicks or drags a battalion into their roster, then drags all the companies they want onto that battalion. A validation (using the squad scope within the validation) checks that the companies selected are correct for the battalion chosen (correct companies for the battalion, all the mins and maxes fulfilled, etc.) |
#3 |
Member
Volunteer Data File Author
Join Date: May 2008
Posts: 32
|
mgehl you are a real star
I'm in work at the moment but I'll have a play with this when I get home I do like the idea of rasing the whole thing up a level as per your second post but I 'll try and get it working first and then make it better. in the good old agile programming way ;-) |
#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
|
These are the sort of questions I had to ask a number of years ago when I tried making my first AB files, so it's only fair I help others.
Mathias Gehl |
#5 |
Member
Volunteer Data File Author
Join Date: May 2008
Posts: 32
|
Just to let you know this sorted out my problem so thanks for the help
don't worry I'm sure I'll be asking more questions ;-) |
#6 |
|
|