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Frodie
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Old December 13th, 2010, 08:52 AM
How can I get a Template to select a level based power, (like when a class gets to a level they have a list of powers they can choose from)?

I know in the editor, under classes, there is a Custom Ability Count Tab. How can I do that for a Template?
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Mathias
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Old December 13th, 2010, 09:08 AM
This capability is not currently available, but has already been added to the next update.
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Frodie
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Old December 13th, 2010, 09:24 AM
Very cool! BTW - ETA on next update?
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Frodie
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Old December 13th, 2010, 11:48 AM
Did it make it in today's update?
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Colen
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Old December 13th, 2010, 10:37 PM
Yes, this should be included in the 4.15 update. I recommend copying the Ghost template to see it in action - the Ghost gets customizable abilities based on hit dice, so it uses the new "Configurable" mechanism.
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Frodie
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Old December 13th, 2010, 10:39 PM
I think the Configurable Tab is what you are talking about. How do I get this to work with the templates as above?
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Frodie
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Old December 14th, 2010, 04:09 AM
Ok, I got that you bootstap the Configurable tab to the template and that works. But How to put in the spec abilities. I am trying to do a vampire like the ghost, but I don't see where it changes other than the bootstap for the new Configurable. I copies the ghost Configurable and changed the striped to vampire, but nothing shows up to pick.

Here is the striped for the con tab


~we get a Vampire Blood Line for every 3 CR we have, minimum 1
~the first ability slot is always spent on Blood Drain, so that's a permanent bootstrap
~and not included in this list
field[cfgMax1].value += maximum(round(herofield[tCR].value/3,0,-1),1) - 1
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Frodie
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Old December 14th, 2010, 04:49 AM
Ok, never mind I got it. I was looking at the wrong special ability to copy. All working well now. Thank you, alot of bootstaping, lol!
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