Senior Member
Join Date: Jan 2011
Location: Quebec, QC, Canada
Posts: 470
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This would be a feat allowing a character to heal twice as fast through Night's Rest. The healing multiplier is stored in the hero field [tRestHeal], and can be manually set on the In Play tab.
When I try to modify that field's value, I get an error message: "only derived fields can generally be modified via scripts". Is there a way to work around this limitation, or should I just manually set the multiplier? |
#1 |
Senior Member
Join Date: Jan 2011
Location: Quebec, QC, Canada
Posts: 470
|
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#2 |
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