• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Give me your bugs!

Status
Not open for further replies.
In the Chaos Warriors list, Exalted heroes should have "Eye of the Gods" and "Will of Chaos" in their special rules (Lords and Sorcerers have it already).
 
I've been working on a bug involving having an item that gives you a Ward Save, while mounted. It had been dissappearing (ala shield Ward), but got that sorted. However, thare are so many armies I'm not intimately familiar with, so if you can check that this issue isn't effecting your army, and report it here if I've overlooked it. Thanks.

Suurimonster - didn't see that before I updated, will get on to it!
 
New bug for you.

Take the High Elf prince on horse with dragon armour and shield for a 2+ save. Then take the Vambraces to give him a 4+ ward and the re-roll. The ward save doesn't show up.
Time of Madness
 
Purchased the Army Builder recently, it's very useful to the point I'm amazed I ever managed without it (I'm close to chronic laziness I think).

Anyway, sorry if this has already been reported, but Wight Kings can in fact choose Barding for their Steeds. Is the Damsel in the same boat? Because that option seems to be removed as well in my muck around army lists.
 
Purchased the Army Builder recently, it's very useful to the point I'm amazed I ever managed without it (I'm close to chronic laziness I think).

Anyway, sorry if this has already been reported, but Wight Kings can in fact choose Barding for their Steeds. Is the Damsel in the same boat? Because that option seems to be removed as well in my muck around army lists.

the wight king as been fixed, not sure about the damsel though
 
More Bretonnian bugs. Knight Errant units should be allowed to take standard bearers. Mounted Yeomen and Peasant Men at Arms should not show a ward save when they have shields. Yeomen because they are mounted, Men-at-Arms because they cannot choose to use hand weapons if they have a spear or halberd and they must take one or the other.
 
UltraPrime,

Just picked up AB. Good program.

One small thing: When you add Slugtongue to your list he is listed as "Malagor" but the stats and cost are correct for Slugtougue. You might have caught this but I was unable to find a Beastman thread.

Thanks, keep up the good work.

Steve H.
Traverse City, Michigan
 
Daemons:
Taking 2 units of Bloodcrushers incorrectly displays the "Duplicate Special Characters Present" error.

Orcs and Goblins:
Gigantic Spider mount for Goblin Big Bosses is incorrectly priced at 50 points. They should be 40 for Big Bosses and 50 for Warbosses.

Battle Standard Bearer upgrade incorrectly disables weapon options such as additional hand weapon and great weapons.
 
Hi!

I just discovered something with the errata that requires a change in the AB file for Ogre Kingdoms. For the BSB, the errata removes the line saying the Ogre cannot have a Magic Banner and a Big Name, so the BSB can now have a Magic Banner and a Big Name.

Cheers!
 
I have found a small bug related to Ogre Kingdoms. When taking Skrag the Slaughterer, gorgers are supposed to become a special choice instead of a rare choice, and 2 gorgers are supposed to count for 1 slot of special choice. However, they are currently still showing as a rare choice.

I get a validation error of: "Too many of the same Rare" if I take more then 2 gorgers.

Also, the attack box of skrag looks weird. It says: 4/6/4/6. That's funky. It probably just means 4/6.

Thank you!
 
Last edited:
I'm playing catchup - just uploaded file with some fixes, but still a few more to get done. I want to get up to date before Tomb Kings released so I can divert full attention to that.
 
Thank you for your work! =)

I found another small bug with the Ogre Kingdom Greatskull magic armor. It says that spellcasters will miscast on double 1, 2, and 3s. However, in the errata, they changed it to say double 1, 2 and 6s (with the 6s also causing irresistible force).

Although, I'm not happy they lowered the power of this item, so if you don't add this fix in, I won't mind ;)
 
Status
Not open for further replies.
Back
Top