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Grudge Throwers don't have Rune of Accuracy as an option.
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Volunteer Data File Author
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Just wanted to say, there is probably a more curtious way to ask. Please remember, we have feelings too...
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
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Odd...my laptop copy has RoAccuracy available, but my main PC's doesn't. Far as I know, they're the same version. They both use the Engineering Runes category at least...
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This doesn't apply specifically to Dwarfs, though it certainly affects us more than others.
The Stone Thrower misfire chart for results 2-3 state: "2-3) Disabled!: Cannot shoot this turn or, or next turn." You forgot to include in there that the stone thrower takes an automatic wound as well. Per the BRB rules on pg 115: "2-3: Disabled. A freak occurrence disrupts the normal smooth operation of the stone thrower, and one of the crew has been caught in the firing mechanism — the stone thrower suffers a wound, with no armour saves allowed. This problem can only be fixed by partially dismantling the war machine and so the stone thrower therefore cannot fire this turn or in the controlling player's next turn. Either turn the war machine around or place a marker of some kind to indicate this." I'm currently checking with other Dwarf players on Bugman's to verify that there's no errata pertaining specifically to Dwarfs that would override this, but I'm pretty sure there isn't. |
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Thanks Ed, Ultra, for fixing our nitpicks so promptly and courteously! As a fellow programmer, I know it's a thankless job, so I thought I'd remedy that for a minute.
![]() Now if you wanted to slip in stats for the new Dwarf book before it comes out, I'd be okay with that...just sayin'. |
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