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Join Date: Aug 2013
Location: CA
Posts: 42
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The skeleton file Components.core intro comments states the following...
Quote:
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,214
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Here's the wiki page that lists the order files are loaded in: http://hlkitwiki.wolflair.com/index...._Loading_Order
I'd guess .pri was either discarded early in development, or was a typo. |
#2 |
Member
Join Date: Aug 2013
Location: CA
Posts: 42
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I have also seen these mentioned in the documentation wiki (and pdf) as well.
File Locations and Naming Conventions Context: HL Kit … Basic Concepts and Terminology … The Physical Files http://hlkitwiki.wolflair.com/index....ng_Conventions Its mildy confusing and should probably use an update. Back when I started this project I remember looking all over the reference material for .pri thinking I missed something. Other newcomers to the app might run into the same confusion. Is there any chance of the wiki being updated? Last edited by Goreshade; January 31st, 2014 at 12:45 PM. |
#3 |
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Join Date: Aug 2013
Location: CA
Posts: 42
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Another detail, the extremely handy "validif" statement in the cdata scripts doesnt seem to be in the wiki either, only the special symbol "@valid", yet the skeleton files use "validif" in many places. Did I miss it in the wiki somehow?
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#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,214
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A lot of sections of the wiki haven't been updated in a long time, and validif is newer than the original sections of the wiki.
Code:
validif (Test) Code:
if (Test) then @valid = 1 done endif |
#5 |
Member
Join Date: Aug 2013
Location: CA
Posts: 42
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Awesome. Are there any other macros like that one that aren't in the wiki either?
When Realmworks hits I imagine there are going to be a lot more people discovering HL shortly thereafter. Especially if you guys do a bundle deal or something down the road. An update to the wiki would really help before that goes down. |
#6 |
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