Senior Member
Join Date: May 2013
Posts: 1,458
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If you're anything like me, this status update probably took you about two or three hours to write. I know you said you're going to spend less time looking for the right words, but that's a lot easier to say than it is to do.
Thanks for the update. |
#11 |
Junior Member
Join Date: Feb 2016
Location: Düsseldorf, Germany
Posts: 12
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Quote:
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#12 |
Senior Member
Join Date: Aug 2013
Location: Alabama
Posts: 254
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Cool. Thanks for the update. Don't spread yourselves too thin.
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#13 |
Member
Join Date: Sep 2011
Posts: 36
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Quote:
Thank you for the status report, and good luck with the development! |
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#14 |
Senior Member
Join Date: Nov 2011
Location: Oak Harbor, WA, USA
Posts: 616
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I agree. I don't like delays, but as long as I'm kept informed I can deal with it. Thanks, Rob, for always keeping us informed on the good and the bad. I wish more companies were like that.
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#15 |
Senior Member
Join Date: Feb 2011
Posts: 303
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Definitely agree that as long as I am 'looped in' occasionally I don't mind the delay as much...
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#16 |
Junior Member
Join Date: Feb 2016
Posts: 15
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Well I just finished my game table to use with Realm Works. Truly hope the content market will be open soon so I have something other than the campaign I am working on to run.
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#17 |
Junior Member
Join Date: May 2016
Posts: 2
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Very Nice!!!
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#18 |
Senior Member
Join Date: Oct 2011
Posts: 865
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How'd you do it (game table)?
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#19 |
Junior Member
Join Date: Feb 2016
Posts: 15
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Ah Mirtos be careful of the questions you ask in life, the answers may not be to your liking.
"Mirtos draws the Vizier card from the deck of many things." I posted my build, and a full 3D Fusion 360 assembly model along with cut sheets, and TONS of other stuff at BGG. Check it out and let me know what you think. Also the mechanical drawings that are in the drop box will work but I made some changes to the design on the fly. Like I did not cut out the dice holders,and just routed out a small trough to hold my dice. LOVE IT BTW. Total build time from start to playing was approx 85 man hours. Keep in mind that we are not carpenters. https://boardgamegeek.com/thread/157...-15000-game-ta Last edited by Ninefingers; May 18th, 2016 at 09:30 AM. |
#20 |
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