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osito
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Join Date: Dec 2005
Posts: 39

Old April 14th, 2006, 04:52 AM
If you save a Khorne character and the load it and remove the Khrone mark they still have one more attack from frenzy and if you give it back they gain a additional attack making it two in total.
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robert
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Old April 14th, 2006, 12:43 PM
i dont get this problem........ have you upgraded to the latest versoin 3.1c of armybuilder??
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osito
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Old April 14th, 2006, 02:10 PM
I have upgraded to 3.1c. The character is made by 3.1b, maybe that's the problem... Yeah, that was the problem. Need to make them again in the new version.
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yuri
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Old April 24th, 2006, 04:28 AM
1000 Pts - Chaos Roster - Unnamed

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Flesh Hounds of Khorne (5#, 80 Pts)
5 Flesh Hounds @ 80 Pts
Causes Fear; Daemonic; Fast Cavalry; Frenzy; Immune to Psychology; Magic Resistance (2)

Total Roster Cost: 480

Core unit count is = 0
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GMTemplar
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Posts: 97

Old April 25th, 2006, 05:47 PM
yuri, you did remember to switch to deamon army, right? So you weren't trying to build a mortal army? Better check your settings from the 'create new roster' screen.
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yuri
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Old April 26th, 2006, 12:51 PM
The setting is correct. It is "Demonic Army" (Rulebook).
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GMTemplar
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Old April 28th, 2006, 06:39 AM
It's because Flesh Hounds don't count towards the minimum number of core units per Chaos army book. Since the number of core units is used to validate the army list I'm not sure if this is fixable at all.

Anyway, I don't see as a problem really.
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DannyBoy2k
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Old April 30th, 2006, 05:36 AM
It isn't 'fixable' since it isn't an error. Hounds don't count towards the core unit minimum, so you can put as many of them as you like in, there still won't be enough core to satisfy the rules.

-------------
By Lenin's Beard Gel!
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GMTemplar
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Old May 1st, 2006, 11:18 AM
DannyBoy2k, but the Flesh Hounds are still a core unit so if there's a counter which tells the number of core units in the army list the Flesh Hound units should be included too, no? Not just core units which count towards fulfilling the minimum but all core units.

But as already pointed out, it would require two separate counters. Not very pratical and hardly necessary.
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robert
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Old May 5th, 2006, 05:59 PM
exactly. :~)
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