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gamer940
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Join Date: May 2014
Posts: 24

Old August 25th, 2015, 10:16 AM
When selecting Restricted Gear as a quality for one's character in order to get an item within its Availability range (but of course outside the range of normal character generation), the program requires a selection be made for the Quality, but even if there is such a higher-than-normal Availability item acquired, nothing appears in the selection list throwing an error that can only be removed by not taking the item or the Quality.
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Mathias
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Old August 25th, 2015, 10:20 AM
I just tested the quality, and it works for a cyberskull or a Barrett model 122 sniper rifle. What item are you trying to remove the availability from? There may be some cases that it's not currently handling properly.
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Pollution
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Join Date: Apr 2008
Posts: 345

Old August 28th, 2015, 04:11 AM
Pick your gear, then go to quality and pick the quality.

Works for me every time.

Tested with some Cyber, some Weapons, some bioware, didn't find anything.
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gamer940
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Old August 29th, 2015, 10:06 AM
I've tried to do it with Muscle Toner 4 (right at the quality's Availability limit) as well as a few others (not limbs since I don't use them much), and nothing has ever shown up.
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gamer940
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Old September 5th, 2015, 09:10 PM
Sorry for double post, but I just had the issue yet again with putting Ruthenium Polymer Coating.
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Mathias
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Old September 6th, 2015, 10:50 AM
Could you send the issues you find in as bug reports to our bug tracker, please: http://forums.wolflair.com/showthread.php?t=24975
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MadCat75
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Location: Mary Esther, Florida
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Old September 6th, 2015, 11:34 AM
The only thing i noticed is that i can't apply Restricted Gear to is the 'Retinal Duplication' implant......
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