Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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The problem is there is 20 different option for lesser and you only get 1 every 4 levels depending on what you roll on a d100. I don't know how to set it up so you get to choose one every 4 levels. My first thought was using a fight bonus feat type thing. I still have no idea how to even add that to the varient class so i just stuck to making all the corruptions until someone could answer questions to help me. Also some of the rolls force a greater corruption or no corruption or even two corruptions. I almost hate this class.
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#31 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
Is this on a class variant? You should be able to pretty easily set up how many custom abilities they get and when. Last edited by Sendric; January 4th, 2021 at 05:39 PM. |
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#32 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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I have a few feat to create that have a class requirement and I cannot get the pre reqs working.
With the class requirement I used Spell Mastery which requires wizard 1. tagcount[Classes.Wizard] >= 1 I get an error when I try to add class Hero Lab was forced to stop compilation after the following errors were detected: tagcount[Classes.Thaumaturge] >= 1 Syntax error in 'pre-requisite rule' script for Thing 'fThgAbysFami' on line 1 -> Tag 'Classes.Thaumaturge' not defined Thaumaturge is a class I created in this data set. |
#33 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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So I got confused with the latest update and ended up reinstalling herolab. I lost my deity file up uploaded on the first page of this thread and I cannot get the forums to let me download it again. I have tried a few different browsers and I keep getting a 3kb file that say there was a database error in the file when viewed with notepad++. A few browsers wouldn't even let me try to download the file. ugh, bad day for me and herolab.
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#34 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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So I was lucky and found a copy I sent to my players via email for the deity files. I still am unable to download any attached files on the forums.
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#35 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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I duplicated all the sinspawn and did a Replace Thing Id on them in my Paizo - Rise of the Runelord data file. They now all have two claw attacks and qualify for multiattack feat.
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#36 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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I'm getting an error on my Attic whisperer when I load the race.
Attempt to access non-existent child pick 'kKnowLocal' from script Location: 'eval' script for Thing 'rAttcWhpr' (Eval Script '#1') near line 7 - - - Attempt to access non-existent child pick 'kKnowLocal' from script Location: 'eval' script for Thing 'rAttcWhpr' (Eval Script '#1') near line 7 I also get Attic Whisperer: Skill points left to spend Of course they error goes away when I select Knowledge local under additional skills. Is there anyway to force kKnowLocal to show up selected under the skills table to stop this? |
#37 |
Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,093
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Quote:
If you load it from the Encounter Builder (assuming there is a .stock file or associated .por file), it should already have these skills assigned. Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. |
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#38 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
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#39 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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Wow it seems forums are up.
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#40 |
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