Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Realm Works Forums > Realm Works Discussion

Notices

Reply
 
Thread Tools Display Modes
Maidhc O Casain
Senior Member
 
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 822

Old Yesterday, 10:51 AM
Looks interesting. I've got SO much time and effort invested in RealmWorks, though… And I just keep on putting more in, too.
Maidhc O Casain is offline   #101 Reply With Quote
Valyar
Senior Member
 
Join Date: Jul 2017
Posts: 339

Old Yesterday, 12:06 PM
Quote:
Originally Posted by Maidhc O Casain View Post
Looks interesting. I've got SO much time and effort invested in RealmWorks, though… And I just keep on putting more in, too.
We bear the same curse

The past is a rudder to guide us, not an anchor to hold us back.
Valyar is offline   #102 Reply With Quote
Greebo
Senior Member
 
Join Date: Aug 2013
Location: Germany
Posts: 279

Old Yesterday, 10:29 PM
Quote:
Originally Posted by Valyar View Post
We bear the same curse
Same here.


Supporting Calendar Campaigner

Tools: Realm Works, Campaign Cartographer 3+ and Add-ons, MapTools
Games: home brew world, Lord of the Rings (CODA), Shadowrun, Earthdawn
Greebo is offline   #103 Reply With Quote
Maidhc O Casain
Senior Member
 
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 822

Old Today, 01:23 AM
Heh, yeah. My choice to jump is also made difficult by the fact that I backed the Kickstarter at the level for "top-tier" server access for life. Turns out that "tiers" aren't really a thing in this case. At least I'll never have to pay any extra for server access, so I'm good until they shut down the servers. Which, with HLO being their flagship product now, won't be until they go out of business and close the doors. Probably. Small blessings, right? Gotta look for 'em.
Maidhc O Casain is offline   #104 Reply With Quote
Farling
Senior Member
 
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,390

Old Today, 10:15 AM
Quote:
Originally Posted by Merion View Post
The big question is: is there an importer for RW in World Anvil?

Because if I can't automate that to at least some extent, I'm not using the tool. Right now I'm toying with the idea of just shoving everything into Foundry VTT. I'd lose some functionality like plots, relationships and my hirarchical order, but it might be worth a try.
Foundry has an open API and is written in Javascript while Realm Works allows a XML output. It should be possible to write an RWImport module for Foundry without 'too' much effort - take content from certain tags and put it into certain js object properties - but I've been using Foundry for a week now, so me writing a module for it is nothing that will happen short term. Mid-term I might think about it if no one else is doing it.
At a very early stage for getting your requested RWoutput details into Foundry for running online. This is a module that runs inside Foundry and requires you to copy and paste the RWoutput file into a window, so not the perfect solution yet for big files:

https://github.com/farling42/fvtt-im...ad/module.json

Farling

Author of the Realm Works Import (http://forums.wolflair.com/showthread.php?t=58156) and Output tools (http://forums.wolflair.com/showthread.php?t=59981)
Farling is online now   #105 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:05 PM.


Powered by vBulletin® - Copyright ©2000 - 2021, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.